Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 15.179 seconds - Finished resetting the current domain, in 0.003 seconds ERROR: Shader Hidden/LandClaimBoundary shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable) UnloadTime: 5.132000 ms ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.028600 ms This custom render path shader needs to have at least 1 passes. Could not find material Hidden/VideoDecode. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings. Could not find video decode shader pass YCbCr_To_RGB1 in shader Could not find video decode shader pass YCbCrA_To_RGBAFull in shader Could not find video decode shader pass YCbCrA_To_RGBA in shader Could not find video decode shader pass Flip_RGBA_To_RGBA in shader Could not find video decode shader pass Flip_RGBASplit_To_RGBA in shader Could not find video decode shader pass Flip_NV12_To_RGB1 in shader Could not find video decode shader pass Flip_NV12_To_RGBA in shader This custom render path shader needs to have at least 1 passes. Could not find material Hidden/VideoComposite. Make sure the Video shaders are included in your build, in the Built-in Shader Settings section of the Graphics Settings. Could not find video decode shader pass Default in shader 2025-01-08T22:27:02 0.009 INF Backtrace Initialized 2025-01-08T22:27:02 0.063 INF Version: V 1.1 (b14) Compatibility Version: V 1.1, Build: WindowsPlayer 64 Bit 2025-01-08T22:27:02 0.063 INF System information: 2025-01-08T22:27:02 0.064 INF OS: Windows 10 (10.0.19045) 64bit 2025-01-08T22:27:02 0.065 INF CPU: Intel(R) Xeon(R) CPU E5-2650 v2 @ 2.60GHz (cores: 16) 2025-01-08T22:27:02 0.065 INF RAM: 32704 MB 2025-01-08T22:27:02 0.066 INF GPU: Null Device (128 MB) 2025-01-08T22:27:02 0.077 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2025-01-08T22:27:02 0.123 INF Local UTC offset: 5 hours 2025-01-08T22:27:03 0.169 INF Command line arguments: 7DaysToDie -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\\7DaysToDie_Data\output_log__2025-01-08__22-26-41.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2025-01-08T22:27:03 0.173 INF Parsing server configfile: D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml 2025-01-08T22:27:03 0.295 INF Parsing server configfile successfully completed 2025-01-08T22:27:03 0.296 INF UserDataFolder: C:\Users\User\AppData\Roaming/7DaysToDie 2025-01-08T22:27:03 0.300 INF [Platform] Init 2025-01-08T22:27:03 0.446 INF [Platform] Using native platform: Steam 2025-01-08T22:27:03 0.449 WRN [Platform] Platform config file has no valid entry for cross platform, defaulting to None 2025-01-08T22:27:03 0.449 INF [Platform] Using server platform: Steam 2025-01-08T22:27:03 0.458 INF Starting PlayerInputManager... 2025-01-08T22:27:03 0.461 INF InControl (version 1.8.9 build 9376, native module = False, XInput = False) 2025-01-08T22:27:03 0.468 INF InControl (version 1.8.9 build 9376) 2025-01-08T22:27:03 0.780 INF UnityInputDeviceManager enabled. 2025-01-08T22:27:03 0.817 INF [Platform] Initializing Steam 2025-01-08T22:27:03 0.843 INF [SaveDataUtils] InitStatic Begin 2025-01-08T22:27:03 0.846 INF [SaveDataUtils] SdPlayerPrefs -> Unity 2025-01-08T22:27:03 0.846 INF [SaveDataUtils] InitStatic Complete 2025-01-08T22:27:03 0.874 INF Last played version: V 1.1 2025-01-08T22:27:03 0.879 INF Starting dedicated server level=DFalls-Small2-NoPEP game name=DarknessFalls 2025-01-08T22:27:03 0.879 INF Maximum allowed players: 16 2025-01-08T22:27:03 0.879 INF Game mode: GameModeSurvival 2025-01-08T22:27:04 1.565 INF Localization language from prefs: english Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5918. Total: 205.609200 ms (FindLiveObjects: 0.444500 ms CreateObjectMapping: 0.221300 ms MarkObjects: 204.860200 ms DeleteObjects: 0.082600 ms) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.421800 ms 2025-01-08T22:27:04 1.957 INF Awake IsFocused: True 2025-01-08T22:27:04 1.958 INF Awake 2025-01-08T22:27:05 2.643 INF Started Terminal Window ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2025-01-08T22:27:05 2.723 INF Occlusion: Awake 2025-01-08T22:27:05 2.730 INF Texture quality is set to 3 Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6152. Total: 18.050200 ms (FindLiveObjects: 0.469500 ms CreateObjectMapping: 0.245200 ms MarkObjects: 17.294500 ms DeleteObjects: 0.040300 ms) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 2025-01-08T22:27:05 2.923 INF [MODS] Start loading from: 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods' 2025-01-08T22:27:05 2.937 INF [MODS] Trying to load from folder: '0_TFP_Harmony' 2025-01-08T22:27:05 3.074 INF WinThread started 2025-01-08T22:27:08 5.246 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4) 2025-01-08T22:27:08 5.249 INF [MODS] Trying to load from folder: '0-DarknessFallsCore' 2025-01-08T22:27:08 5.671 INF [MODS] Loaded Mod: DarknessFallsCore (6.0.0.16) 2025-01-08T22:27:08 5.671 INF [MODS] Trying to load from folder: '0-IDCCore' 2025-01-08T22:27:09 6.173 INF [MODS] Loaded Mod: IDCCore (3.0.0.3305) 2025-01-08T22:27:09 6.173 INF [MODS] Trying to load from folder: '0-Quartz' 2025-01-08T22:27:09 6.476 INF [MODS] Loaded Mod: Quartz (3.0.0) 2025-01-08T22:27:09 6.476 INF [MODS] Trying to load from folder: '0-SCore' 2025-01-08T22:27:09 6.795 INF [MODS] Loaded Mod: 0-SCore_sphereii (1.1.21.1123) 2025-01-08T22:27:09 6.795 INF [MODS] Trying to load from folder: '1-CustomGameOptions' 2025-01-08T22:27:09 6.878 INF [MODS] Loaded Mod: CustomGameOptions (1.1.0.0) 2025-01-08T22:27:09 6.878 INF [MODS] Trying to load from folder: '1-DF-BdubsVehicles' 2025-01-08T22:27:09 6.889 INF [MODS] Loaded Mod: Bdubs_Vehicles (21.0.2.1) 2025-01-08T22:27:09 6.889 INF [MODS] Trying to load from folder: 'IDCAdvancedDewCollector' 2025-01-08T22:27:09 6.902 INF [MODS] Loaded Mod: IDCAdvancedDewCollector (4.0.0) 2025-01-08T22:27:09 6.902 INF [MODS] Trying to load from folder: 'IDCDFToolbeltKeybinds' 2025-01-08T22:27:09 6.964 INF [MODS] Loaded Mod: IDCDFToolbeltKeybinds (1.0.0.0) 2025-01-08T22:27:09 6.965 INF [MODS] Trying to load from folder: 'IDCFoodWellnessBorders' 2025-01-08T22:27:09 7.014 INF [MODS] Loaded Mod: IDCFoodWellnessBorders (1.0.0.0) 2025-01-08T22:27:09 7.014 INF [MODS] Trying to load from folder: 'IDCHealthBarTweaks' 2025-01-08T22:27:09 7.071 INF [MODS] Loaded Mod: IDCHealthBarTweaks (2.0.0.0) 2025-01-08T22:27:09 7.071 INF [MODS] Trying to load from folder: 'IDCHydroponicsDFVersion' 2025-01-08T22:27:09 7.080 INF [MODS] Loaded Mod: IDCHydroponicsDF (1.2.0.0) 2025-01-08T22:27:09 7.080 INF [MODS] Trying to load from folder: 'IDCReducedVehicleDamage' 2025-01-08T22:27:09 7.122 INF [MODS] Loaded Mod: IDCReducedVehicleDamage (1.0.0.0) 2025-01-08T22:27:09 7.123 INF [MODS] Trying to load from folder: 'IDCStorageMachineDF' 2025-01-08T22:27:10 7.166 INF [MODS] Loaded Mod: IDCStorageMachineDF (2.0.0) 2025-01-08T22:27:10 7.166 INF [MODS] Trying to load from folder: 'IDCTraderOverhaul' 2025-01-08T22:27:10 7.242 INF [MODS] Loaded Mod: IDCTraderOverhaul (2.0.0.0) 2025-01-08T22:27:10 7.242 INF [MODS] Trying to load from folder: 'Locks' 2025-01-08T22:27:10 7.254 INF [MODS] Loaded Mod: Locks (21.0.0.1) 2025-01-08T22:27:10 7.254 INF [MODS] Trying to load from folder: 'OcbCustomTextures' 2025-01-08T22:27:10 7.417 INF [MODS] Loaded Mod: OcbCustomTextures (0.7.0) 2025-01-08T22:27:10 7.417 INF [MODS] Trying to load from folder: 'Prevent Default Worlds Folder' 2025-01-08T22:27:10 7.466 INF [MODS] Loaded Mod: PreventDefaultWorldsFolder (1.0) 2025-01-08T22:27:10 7.466 INF [MODS] Initializing mod code 2025-01-08T22:27:10 7.467 INF [MODS] Initializing mod TFP_Harmony 2025-01-08T22:27:10 7.672 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance 2025-01-08T22:27:10 7.673 INF [MODS] [Harmony] Init done Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001ECC7223090.dll 2025-01-08T22:27:11 8.225 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll' 2025-01-08T22:27:11 8.225 INF [MODS] Initializing mod DarknessFallsCore 2025-01-08T22:27:11 8.225 INF [MODS] Found ModAPI in Harmony-0-DarknessFallsCore.dll, creating instance 2025-01-08T22:27:11 8.226 INF Loading Patch: DFCore_Init Patching AIWanderingHordeSpawner() Done With Patching AIWanderingHordeSpawner() 2025-01-08T22:27:11 8.397 INF Done patching ItemActionEntryScrap:OnActivated Patching GetWaterPercent() Done With Patching GetWaterPercent() Patching OnCollisionForward () Done With Patching OnCollisionForward () Patching UpdateWheelsCollision() Done With Patching UpdateWheelsCollision() Adjusting 6 to 12 Done with 6 to 12 Done with 3 to 6 [1] Done with 3 to 6 [2] Done with 3 to 6 [3] Patching PUBLIC_SLOTS_PLAYMODE() Adjusting 10 to 15 Done With Patching PUBLIC_SLOTS_PLAYMODE() Patching SHIFT_KEY_SLOT_OFFSET() Adjusting 10 to 15 Done With Patching SHIFT_KEY_SLOT_OFFSET() 2025-01-08T22:27:14 11.627 INF Shutdown game from Terminal Window Patch 1 Patching... Patch done Patch 2 Patching... Patch done Patch 3 Patch 5 Patching... Patch done Patch 6 Patch 7 Patching... Patch done Patch 8 Patching... Patch done Patch 9 Patching... Patch done 2025-01-08T22:27:14 11.927 INF Patching... 2025-01-08T22:27:14 11.927 INF Patch done Patching... Patch done Adjusting 1 to 10 Done with 1 to 10 Adjusting 2 to 1 Done with 2 to 1 Adjusting 2 to 1 Done with 2 to 1 Adjusting 3 to 1 Done with 3 to 1 Loading Asset for Menu Music... Loaded Game Menu music. 2025-01-08T22:27:15 12.596 INF [MODS] Initialized code in mod 'DarknessFallsCore' from DLL 'Harmony-0-DarknessFallsCore.dll' 2025-01-08T22:27:15 12.596 INF [MODS] Initializing mod IDCCore 2025-01-08T22:27:15 12.605 INF [MODS] Found ModAPI in IDCCore.dll, creating instance 2025-01-08T22:27:18 15.827 INF [IDC Core] Done patching ItemActionEntryCraft. Patch 7 Patching... Patch done Patch 8 Patching... Patch done 2025-01-08T22:27:19 16.618 INF [IDC Core] Done patching NPCsFromXml.ParseNPCInfo. 2025-01-08T22:27:19 16.661 INF [IDC Core] Parsing conversion recipes complete. 2025-01-08T22:27:19 16.661 INF [IDC Core] Done patching BlocksFromXml.ParseBlock 2025-01-08T22:27:19 16.711 INF [IDC Core] Done patching ItemActionEntryCraft. 2025-01-08T22:27:21 18.352 INF [IDC Core] Done patching Progression.AddLevelExpRecursive 2025-01-08T22:27:21 18.415 INF [IDC Core] Done patching SpawnManagerBiomes.SpawnUpdate 2025-01-08T22:27:21 18.916 INF [IDC Core] Done patching TradersFromXml.ParseTraderInfo 2025-01-08T22:27:21 18.950 ERR [MODS] Failed initializing ModAPI instance on mod 'IDCCore' from DLL 'IDCCore.dll' 2025-01-08T22:27:21 18.956 EXC Sharing violation on path D:\SteamLibrary\steamapps\common\7 Days To Die\Mods\0-IDCCore\CustomInputMapping.pref at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions) at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.IO.StreamWriter..ctor (System.String path) [0x00008] in <467a840a914a47078e4ae9b0b1e8779e>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string) at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00026] in <467a840a914a47078e4ae9b0b1e8779e>:0 at IDC_Core.Input.IDCInputManager.Save () [0x0001a] in C:\7D2D Mod Projects\idc-core\src\Input\IDCInputManager.cs:41 at IDC_Core.Input.IDCInputManager.Init (System.String modLoc) [0x00038] in C:\7D2D Mod Projects\idc-core\src\Input\IDCInputManager.cs:21 at IDCCoreInit.InitMod (Mod _modInstance) [0x0004c] in C:\7D2D Mod Projects\idc-core\src\IDCCoreInit.cs:15 at Mod.InitModCode () [0x0009d] in :0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Mod:InitModCode() ModManager:LoadMods() GameManager:Awake() 2025-01-08T22:27:21 18.967 INF [MODS] Initializing mod Quartz 2025-01-08T22:27:21 18.970 INF [MODS] Found ModAPI in Quartz.dll, creating instance 2025-01-08T22:27:21 18.976 INF [Quartz] Loading Patch 2025-01-08T22:27:22 19.363 INF Updated culture for display texts 2025-01-08T22:27:22 19.379 INF [Quartz] Loaded Patch 2025-01-08T22:27:22 19.379 INF [Quartz] Loading ActionSets 2025-01-08T22:27:22 19.390 INF [Quartz] ActionSets file version: 2 2025-01-08T22:27:22 19.392 INF [MODS] Initialized code in mod 'Quartz' from DLL 'Quartz.dll' 2025-01-08T22:27:22 19.392 INF [MODS] Initializing mod 0-SCore_sphereii 2025-01-08T22:27:22 19.406 INF [MODS] Found ModAPI in SCore.dll, creating instance 2025-01-08T22:27:22 19.408 INF Loading Patch: Harmony.SphereIICoreInit 2025-01-08T22:27:24 21.517 INF [IDC Core] Done patching Progression.AddLevelExpRecursive 2025-01-08T22:27:24 21.842 INF Done patching ItemActionEntryScrap:OnActivated 2025-01-08T22:27:25 22.792 INF SCore:: Checking Installed Modlets... 2025-01-08T22:27:25 22.793 INF Loaded Mods From D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods 2025-01-08T22:27:25 22.797 INF Modlet List Hash: 026C2 2025-01-08T22:27:25 22.797 INF SCore:: Done Checking Installed Modlets 2025-01-08T22:27:25 22.798 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll' 2025-01-08T22:27:25 22.799 INF [MODS] Initializing mod CustomGameOptions 2025-01-08T22:27:25 22.799 INF [MODS] Found ModAPI in CustomGameOptions.dll, creating instance 2025-01-08T22:27:25 22.800 INF Loading Patch: CustomGameOptionsHarmony+CustomGameOptionsHarmony_Init 2025-01-08T22:27:25 22.907 INF DataConfigPath = D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\1-CustomGameOptions/SaveData 2025-01-08T22:27:25 22.951 INF Custom Game Options Default Values Loaded. 2025-01-08T22:27:25 22.986 INF 2025-01-08T22:27:25 22.987 INF Custom Game Options Loaded. 2025-01-08T22:27:25 22.987 INF [MODS] Initialized code in mod 'CustomGameOptions' from DLL 'CustomGameOptions.dll' 2025-01-08T22:27:25 22.988 INF [MODS] Initializing mod IDCDFToolbeltKeybinds 2025-01-08T22:27:25 22.988 INF [MODS] Found ModAPI in IDCDFToolbeltKeybindings.dll, creating instance Patching SHIFT_KEY_SLOT_OFFSET() Adjusting 10 to 15 Done With Patching SHIFT_KEY_SLOT_OFFSET() 2025-01-08T22:27:25 23.032 INF [IDC] Patching get_SHIFT_KEY_SLOT_OFFSET 2025-01-08T22:27:25 23.032 INF [IDC] Done patching get_SHIFT_KEY_SLOT_OFFSET 2025-01-08T22:27:26 23.375 INF [IDC] Patched PlayerMoveController:Update 2025-01-08T22:27:26 23.453 INF [MODS] Initialized code in mod 'IDCDFToolbeltKeybinds' from DLL 'IDCDFToolbeltKeybindings.dll' 2025-01-08T22:27:26 23.453 INF [MODS] Initializing mod IDCFoodWellnessBorders 2025-01-08T22:27:26 23.453 INF [MODS] Found ModAPI in DFFoodIconTints.dll, creating instance 2025-01-08T22:27:26 23.454 INF [MODS] Initialized code in mod 'IDCFoodWellnessBorders' from DLL 'DFFoodIconTints.dll' 2025-01-08T22:27:26 23.454 INF [MODS] Initializing mod IDCHealthBarTweaks 2025-01-08T22:27:26 23.454 INF [MODS] Found ModAPI in IDCHealthBarTweaks.dll, creating instance 2025-01-08T22:27:26 23.480 INF [MODS] Initialized code in mod 'IDCHealthBarTweaks' from DLL 'IDCHealthBarTweaks.dll' 2025-01-08T22:27:26 23.480 INF [MODS] Initializing mod IDCReducedVehicleDamage 2025-01-08T22:27:26 23.480 INF [MODS] Found ModAPI in IDCReducedVehicleDamage.dll, creating instance 2025-01-08T22:27:26 23.489 INF [MODS] Initialized code in mod 'IDCReducedVehicleDamage' from DLL 'IDCReducedVehicleDamage.dll' 2025-01-08T22:27:26 23.489 INF [MODS] Initializing mod IDCStorageMachineDF 2025-01-08T22:27:26 23.489 INF [MODS] No ModAPI found in mod DLLs 2025-01-08T22:27:26 23.489 INF [MODS] Initializing mod IDCTraderOverhaul 2025-01-08T22:27:26 23.490 INF [MODS] Found ModAPI in IDCTraderOverhaul.dll, creating instance 2025-01-08T22:27:26 23.504 INF Done transpiling: ItemActionEntryPurchase:OnActivated 2025-01-08T22:27:26 23.988 INF [IDC Core] Done patching TradersFromXml.ParseTraderInfo 2025-01-08T22:27:26 24.017 INF [MODS] Initialized code in mod 'IDCTraderOverhaul' from DLL 'IDCTraderOverhaul.dll' 2025-01-08T22:27:26 24.018 INF [MODS] Initializing mod OcbCustomTextures 2025-01-08T22:27:26 24.018 INF [MODS] Found ModAPI in CustomTextures.dll, creating instance 2025-01-08T22:27:26 24.019 INF OCB Harmony Patch: OcbCustomTextures 2025-01-08T22:27:26 24.071 INF [MODS] Initialized code in mod 'OcbCustomTextures' from DLL 'CustomTextures.dll' 2025-01-08T22:27:26 24.071 INF [MODS] Initializing mod PreventDefaultWorldsFolder 2025-01-08T22:27:26 24.071 INF [MODS] Found ModAPI in 7D2D Prevent Default World Loading.dll, creating instance 2025-01-08T22:27:26 24.080 INF Patching Static Constructor in PathAbstractions 2025-01-08T22:27:26 24.084 INF [MODS] Initialized code in mod 'PreventDefaultWorldsFolder' from DLL '7D2D Prevent Default World Loading.dll' 2025-01-08T22:27:26 24.085 INF [MODS] Loading done 2025-01-08T22:27:26 24.114 INF [MODS] Loading localization from mod: DarknessFallsCore 2025-01-08T22:27:27 24.159 INF [MODS] Loading localization from mod: IDCCore 2025-01-08T22:27:27 24.165 INF [MODS] Loading localization from mod: Quartz 2025-01-08T22:27:27 24.179 INF [MODS] Loading localization from mod: 0-SCore_sphereii 2025-01-08T22:27:27 24.188 INF [MODS] Loading localization from mod: CustomGameOptions 2025-01-08T22:27:27 24.198 INF [MODS] Loading localization from mod: Bdubs_Vehicles 2025-01-08T22:27:27 24.208 INF [MODS] Loading localization from mod: IDCAdvancedDewCollector 2025-01-08T22:27:27 24.217 INF [MODS] Loading localization from mod: IDCHydroponicsDF 2025-01-08T22:27:27 24.226 INF [MODS] Loading localization from mod: IDCStorageMachineDF 2025-01-08T22:27:27 24.233 INF [MODS] Loading localization from mod: IDCTraderOverhaul 2025-01-08T22:27:27 24.282 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml' 2025-01-08T22:27:27 24.308 INF Loading permissions file done. IOException: Sharing violation on path C:\Users\User\AppData\Roaming\7DaysToDie\Saves\serveradmin.xml at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0 at SdFile.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00014] in :0 at AdminTools.Save () [0x00099] in :0 at SdtdConsole.RegisterCommands () [0x00131] in :0 at GameManager.Awake () [0x004b8] in :0 ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 2025-01-08T22:27:30 27.533 ERR ==================================================================================================== 2025-01-08T22:27:30 27.533 ERR Error starting dedicated server: GameWorld "DFalls-Small2-NoPEP" not found! 2025-01-08T22:27:30 27.533 ERR ==================================================================================================== 2025-01-08T22:27:30 27.580 INF Preparing quit 2025-01-08T22:27:30 27.581 INF Persistent GamePrefs saved 2025-01-08T22:27:30 27.581 INF Cleanup 2025-01-08T22:27:30 27.588 INF Closing Terminal Window 2025-01-08T22:27:30 27.629 INF WinThread ended 2025-01-08T22:27:30 27.632 INF Ended Terminal Window 2025-01-08T22:27:30 27.769 INF Terminating threads 2025-01-08T22:27:30 27.769 INF OnApplicationQuit 2025-01-08T22:27:30 27.769 INF Terminating threads 2025-01-08T22:27:30 27.769 INF OnApplicationQuit Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 53 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 7.3 MB Overflow Count 17595 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 124.0 KB Peak Allocated Bytes 121.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 129.2 KB Overflow Count 12 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_ReadCacheIndex] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0.5 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 8 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 330 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 13.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 149 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 217138 32B: 13 Subsections = 6656 buckets. Failed count: 28867 48B: 49 Subsections = 16725 buckets. Failed count: 10365 64B: 30 Subsections = 7680 buckets. Failed count: 3283 80B: 151 Subsections = 30924 buckets. Failed count: 17390 96B: 8 Subsections = 1365 buckets. Failed count: 554 112B: 2 Subsections = 292 buckets. Failed count: 91 128B: 2 Subsections = 256 buckets. Failed count: 1183 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 55 frames, [32.0 MB-64.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 41.1 MB Peak Large allocation bytes 22.2 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 54 frames, [32.0 MB-64.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 37.0 MB Peak Large allocation bytes 32.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 1 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 217138 32B: 13 Subsections = 6656 buckets. Failed count: 28867 48B: 49 Subsections = 16725 buckets. Failed count: 10365 64B: 30 Subsections = 7680 buckets. Failed count: 3283 80B: 151 Subsections = 30924 buckets. Failed count: 17390 96B: 8 Subsections = 1365 buckets. Failed count: 554 112B: 2 Subsections = 292 buckets. Failed count: 91 128B: 2 Subsections = 256 buckets. Failed count: 1183 [ALLOC_GFX_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 56 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 116.6 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 55 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 93.9 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 21 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 217138 32B: 13 Subsections = 6656 buckets. Failed count: 28867 48B: 49 Subsections = 16725 buckets. Failed count: 10365 64B: 30 Subsections = 7680 buckets. Failed count: 3283 80B: 151 Subsections = 30924 buckets. Failed count: 17390 96B: 8 Subsections = 1365 buckets. Failed count: 554 112B: 2 Subsections = 292 buckets. Failed count: 91 128B: 2 Subsections = 256 buckets. Failed count: 1183 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 56 frames Requested Block Size 4.0 MB Peak Block count 8 Peak Allocated memory 58.3 MB Peak Large allocation bytes 35.7 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 55 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 27.9 MB Peak Large allocation bytes 27.1 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 217138 32B: 13 Subsections = 6656 buckets. Failed count: 28867 48B: 49 Subsections = 16725 buckets. Failed count: 10365 64B: 30 Subsections = 7680 buckets. Failed count: 3283 80B: 151 Subsections = 30924 buckets. Failed count: 17390 96B: 8 Subsections = 1365 buckets. Failed count: 554 112B: 2 Subsections = 292 buckets. Failed count: 91 128B: 2 Subsections = 256 buckets. Failed count: 1183 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [16.0 KB-32.0 KB]: 55 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 17.7 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 55 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 397.3 KB Peak Large allocation bytes 0 B