Debug AnyCPU {5717E58E-D52D-46B1-AF8D-EA06BF410286} Library Properties SCore SCore v4.8 512 true 9 true portable false .\ DEBUG;TRACE prompt 4 false AnyCPU full true .\ DEBUG;TRACE prompt 4 false true true false True True AssemblyInfo.tt TextTemplatingFileGenerator AssemblyInfo.cs ..\0_TFP_Harmony\0Harmony.dll False ..\..\7DaysToDie_Data\Managed\Assembly-CSharp.dll False ..\..\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll False ..\..\7DaysToDie_Data\Managed\InControl.dll False ..\..\7DaysToDie_Data\Managed\LogLibrary.dll False ..\packages\Microsoft.VisualStudio.RemoteControl.16.3.44\lib\net45\Microsoft.VisualStudio.RemoteControl.dll ..\packages\Microsoft.VisualStudio.Telemetry.16.6.21\lib\net45\Microsoft.VisualStudio.Telemetry.dll ..\packages\Microsoft.VisualStudio.TextTemplating.17.5.33428.366\lib\net472\Microsoft.VisualStudio.TextTemplating.dll ..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.17.5.33428.366\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.dll ..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.10.0.17.0.31902.203\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.10.0.dll ..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.11.0.17.0.31902.203\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.11.0.dll ..\packages\Microsoft.VisualStudio.Utilities.Internal.16.3.38\lib\net45\Microsoft.VisualStudio.Utilities.Internal.dll ..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll ..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll ..\packages\System.Collections.Immutable.6.0.0\lib\net461\System.Collections.Immutable.dll ..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll ..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll ..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll ..\..\7DaysToDie_Data\Managed\System.Xml.dll False ..\..\7DaysToDie_Data\Managed\System.dll False ..\..\7DaysToDie_Data\Managed\mscorlib.dll False ..\..\7DaysToDie_Data\Managed\System.Xml.Linq.dll False ..\..\7DaysToDie_Data\Managed\Unity.Addressables.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.AnimationModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.AudioModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.CoreModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.InputLegacyModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.ParticleSystemModule.dll ..\..\7DaysToDie_Data\Managed\UnityEngine.Physics2DModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.PhysicsModule.dll False ..\..\..\..\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.TextRenderingModule.dll ..\..\7DaysToDie_Data\Managed\UnityEngine.UI.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll False ..\..\7DaysToDie_Data\Managed\UnityEngine.VideoModule.dll False :: Update the ModInfo.xml IF EXIST $(ProjectDir)\ModInfo.xml ( IF EXIST ..\Tools\bin\sed.exe ( :: Sort out the version number from the Configuration, and grab the last digits of the Version number echo Updating Version number to @(VersionNumber) ..\Tools\bin\sed.exe -i "s/Version value=\"*.*.*.*\"/Version value=\"@(VersionNumber)\"/g" ModInfo.xml ) )