Debug
AnyCPU
{5717E58E-D52D-46B1-AF8D-EA06BF410286}
Library
Properties
SCore
SCore
v4.8
512
true
9
true
portable
false
.\
DEBUG;TRACE
prompt
4
false
AnyCPU
full
true
.\
DEBUG;TRACE
prompt
4
false
true
true
false
True
True
AssemblyInfo.tt
TextTemplatingFileGenerator
AssemblyInfo.cs
..\0_TFP_Harmony\0Harmony.dll
False
..\..\7DaysToDie_Data\Managed\Assembly-CSharp.dll
False
..\..\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll
False
..\..\7DaysToDie_Data\Managed\InControl.dll
False
..\..\7DaysToDie_Data\Managed\LogLibrary.dll
False
..\packages\Microsoft.VisualStudio.RemoteControl.16.3.44\lib\net45\Microsoft.VisualStudio.RemoteControl.dll
..\packages\Microsoft.VisualStudio.Telemetry.16.6.21\lib\net45\Microsoft.VisualStudio.Telemetry.dll
..\packages\Microsoft.VisualStudio.TextTemplating.17.5.33428.366\lib\net472\Microsoft.VisualStudio.TextTemplating.dll
..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.17.5.33428.366\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.dll
..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.10.0.17.0.31902.203\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.10.0.dll
..\packages\Microsoft.VisualStudio.TextTemplating.Interfaces.11.0.17.0.31902.203\lib\net472\Microsoft.VisualStudio.TextTemplating.Interfaces.11.0.dll
..\packages\Microsoft.VisualStudio.Utilities.Internal.16.3.38\lib\net45\Microsoft.VisualStudio.Utilities.Internal.dll
..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll
..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll
..\packages\System.Collections.Immutable.6.0.0\lib\net461\System.Collections.Immutable.dll
..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll
..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll
..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll
..\..\7DaysToDie_Data\Managed\System.Xml.dll
False
..\..\7DaysToDie_Data\Managed\System.dll
False
..\..\7DaysToDie_Data\Managed\mscorlib.dll
False
..\..\7DaysToDie_Data\Managed\System.Xml.Linq.dll
False
..\..\7DaysToDie_Data\Managed\Unity.Addressables.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.AnimationModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.AudioModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.CoreModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.InputLegacyModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.ParticleSystemModule.dll
..\..\7DaysToDie_Data\Managed\UnityEngine.Physics2DModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.PhysicsModule.dll
False
..\..\..\..\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.TextRenderingModule.dll
..\..\7DaysToDie_Data\Managed\UnityEngine.UI.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll
False
..\..\7DaysToDie_Data\Managed\UnityEngine.VideoModule.dll
False
:: Update the ModInfo.xml
IF EXIST $(ProjectDir)\ModInfo.xml (
IF EXIST ..\Tools\bin\sed.exe (
:: Sort out the version number from the Configuration, and grab the last digits of the Version number
echo Updating Version number to @(VersionNumber)
..\Tools\bin\sed.exe -i "s/Version value=\"*.*.*.*\"/Version value=\"@(VersionNumber)\"/g" ModInfo.xml
)
)