Êþº¾=3Animate   zombie/debug/options/OptionGroup=(Lzombie/debug/options/IDebugOptionGroup;Ljava/lang/String;)V  0zombie/debug/options/Character$DebugOG$AnimateOGGroup(Lzombie/debug/options/IDebugOptionGroup;DeferredRotationsOnly  newDebugOnlyOption^(Lzombie/debug/options/IDebugOptionGroup;Ljava/lang/String;Z)Lzombie/debug/BooleanDebugOption;  DeferredRotationOnly!Lzombie/debug/BooleanDebugOption; NoBoneMasks   NoBoneTwists "ZeroCounterRotation $ %ZeroCounterRotationBone+(Lzombie/debug/options/IDebugOptionGroup;)VCodeLineNumberTable SourceFileCharacter.javaNestHost-zombie/debug/options/Character InnerClasses0&zombie/debug/options/Character$DebugOGDebugOG AnimateOG1 %&'l@*+·**´ ¸µ**´ ¸µ**´ ¸µ**´ !¸µ#±(*,-#.1/?*)*+,./,1 /2