melee
true
initiateAttack
rangedWeapon
bDoShove
shove
initiateAttack
bDoShove
AttackAnim
ranged
true
initiateAttack
rangedWeapon
bDoShove
strafe
isMoving
isStrafing
idle
aim
AttackAnim
turning
true
isTurning
AttackAnim
bumped
bumped
maskingleft
true
maskingright
true