climbfence
EventClimbFence
climbwindow
EventClimbWindow
falling
bFalling
hitreaction
hashitreaction
staggerback
bStaggerBack
idle
bHasTarget
LastTargetSeen
falldown
bDead
bOnFloor
idle
face-target
bAttack
isFacingTarget
face-target
bAttackVehicle
isFacingTarget
attack
bAttack
isFacingTarget
bClient
attack-network
bAttack
isFacingTarget
bClient
attackvehicle
bAttackVehicle
isFacingTarget
bClient
attackvehicle-network
bAttackVehicle
isFacingTarget
bClient
thump
bThump
idle
bHasTarget
bumped
bumped
eatbody
bEatBodyTarget
lunge
bClient