climbfence EventClimbFence climbwindow EventClimbWindow falling bFalling hitreaction hashitreaction staggerback bStaggerBack idle bHasTarget LastTargetSeen falldown bDead bOnFloor idle face-target bAttack isFacingTarget face-target bAttackVehicle isFacingTarget attack bAttack isFacingTarget bClient attack-network bAttack isFacingTarget bClient attackvehicle bAttackVehicle isFacingTarget bClient attackvehicle-network bAttackVehicle isFacingTarget bClient thump bThump idle bHasTarget bumped bumped eatbody bEatBodyTarget lunge bClient