--*********************************************************** --** THE INDIE STONE ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ISRemoveLightSourceFuelAction = ISBaseTimedAction:derive("ISRemoveLightSourceFuelAction"); function ISRemoveLightSourceFuelAction:isValid() return self.lightSource:haveFuel() end function ISRemoveLightSourceFuelAction:start() end function ISRemoveLightSourceFuelAction:update() end function ISRemoveLightSourceFuelAction:stop() ISBaseTimedAction.stop(self) end function ISRemoveLightSourceFuelAction:perform() local sq = self.lightSource:getSquare() local args = { x = sq:getX(), y = sq:getY(), z = sq:getZ() } sendClientCommand(self.character, 'object', 'removeFuel', args) -- needed to remove from queue / start next. ISBaseTimedAction.perform(self) end function ISRemoveLightSourceFuelAction:new(character, lightSource, time) local o = ISBaseTimedAction.new(self, character) o.stopOnWalk = true o.stopOnRun = true o.maxTime = time o.lightSource = lightSource return o end