--*********************************************************** --** THE INDIE STONE ** --*********************************************************** require "TimedActions/ISBaseTimedAction" --require "Camping/camping_fuel" ISBBQLightFromLiterature = ISBaseTimedAction:derive("ISBBQLightFromLiterature") function ISBBQLightFromLiterature:isValid() return self.bbq:getObjectIndex() ~= -1 and self.character:getInventory():contains(self.lighter) and self.character:getInventory():contains(self.item) and not self.bbq:isLit() end function ISBBQLightFromLiterature:waitToStart() self.character:faceThisObject(self.bbq) return self.character:shouldBeTurning() end function ISBBQLightFromLiterature:update() self.character:faceThisObject(self.bbq) self.item:setJobDelta(self:getJobDelta()) end function ISBBQLightFromLiterature:start() self.item:setJobType(campingText.lightFromLiterature) self.item:setJobDelta(0.0) self:setActionAnim("Loot") self.character:SetVariable("LootPosition", "Mid") self.sound = self.character:playSound("BBQRegularLight") end function ISBBQLightFromLiterature:stop() self.character:stopOrTriggerSound(self.sound) self.item:setJobDelta(0.0) ISBaseTimedAction.stop(self) end function ISBBQLightFromLiterature:perform() self.character:stopOrTriggerSound(self.sound) self.item:getContainer():setDrawDirty(true) self.item:setJobDelta(0.0) self.character:getInventory():Remove(self.item) self.lighter:Use() local bbq = self.bbq local args = { x = bbq:getX(), y = bbq:getY(), z = bbq:getZ(), fuelAmt = self.fuelAmt } sendClientCommand(self.character, 'bbq', 'light', args) -- needed to remove from queue / start next. ISBaseTimedAction.perform(self) end function ISBBQLightFromLiterature:new(character, item, lighter, bbq, time) local o = {} setmetatable(o, self) self.__index = self o.character = character o.stopOnWalk = true o.stopOnRun = true o.maxTime = time -- custom fields o.bbq = bbq o.item = item o.lighter = lighter if campingLightFireType[item:getType()] then self.fuelAmt = campingLightFireType[item:getType()] * 60 elseif campingLightFireCategory[item:getCategory()] then self.fuelAmt = campingLightFireCategory[item:getCategory()] * 60 end return o end