--*********************************************************** --** THE INDIE STONE ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ISFireplaceLightFromLiterature = ISBaseTimedAction:derive("ISFireplaceLightFromLiterature") function ISFireplaceLightFromLiterature:isValid() return self.fireplace:getObjectIndex() ~= -1 and self.character:getInventory():contains(self.lighter) and self.character:getInventory():contains(self.item) and not self.fireplace:isLit() end function ISFireplaceLightFromLiterature:waitToStart() self.character:faceThisObject(self.fireplace) return self.character:shouldBeTurning() end function ISFireplaceLightFromLiterature:update() self.character:faceThisObject(self.fireplace) self.item:setJobDelta(self:getJobDelta()) self.lighter:setJobDelta(self:getJobDelta()) end function ISFireplaceLightFromLiterature:start() self.item:setJobType(campingText.lightCampfire) self.item:setJobDelta(0.0) self.lighter:setJobType(campingText.lightCampfire) self.lighter:setJobDelta(0.0) self:setActionAnim("Loot") self.character:SetVariable("LootPosition", "Low") self.sound = self.character:playSound("FireplaceLight") end function ISFireplaceLightFromLiterature:stop() self.character:stopOrTriggerSound(self.sound) self.item:setJobDelta(0.0) self.lighter:setJobDelta(0.0) ISBaseTimedAction.stop(self) end function ISFireplaceLightFromLiterature:perform() self.character:stopOrTriggerSound(self.sound) self.item:getContainer():setDrawDirty(true) self.item:setJobDelta(0.0) self.lighter:setJobDelta(0.0) self.character:getInventory():Remove(self.item) self.lighter:Use() local fuelAmt = self.fuelAmt * 60 local fp = self.fireplace local args = { x = fp:getX(), y = fp:getY(), z = fp:getZ(), fuelAmt = fuelAmt } sendClientCommand(self.character, 'fireplace', 'light', args) -- needed to remove from queue / start next. ISBaseTimedAction.perform(self) end function ISFireplaceLightFromLiterature:new(character, item, lighter, fireplace, fuelAmt, time) local o = {} setmetatable(o, self) self.__index = self o.character = character o.stopOnWalk = true o.stopOnRun = true o.maxTime = time -- custom fields o.fireplace = fireplace o.item = item o.lighter = lighter o.fuelAmt = fuelAmt return o end