--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** require "TimedActions/ISBaseTimedAction" ISOpenCloseWindow = ISBaseTimedAction:derive("ISOpenCloseWindow"); function ISOpenCloseWindow:isValid() return true; end function ISOpenCloseWindow:update() end function ISOpenCloseWindow:start() end function ISOpenCloseWindow:stop() ISBaseTimedAction.stop(self); end function ISOpenCloseWindow:perform() if self.item:IsOpen() then self.character:closeWindow(self.item) else self.character:openWindow(self.item) end -- needed to remove from queue / start next. ISBaseTimedAction.perform(self); end function ISOpenCloseWindow:new(character, item, time) local o = {} setmetatable(o, self) self.__index = self o.character = character; o.item = item; o.stopOnWalk = true; o.stopOnRun = true; o.maxTime = time; return o; end