--*********************************************************** --** ROBERT JOHNSON ** --*********************************************************** ISBSFurnace = ISBuildingObject:derive("ISStoneFurnace"); --************************************************************************-- --** ISStoneFurnace:new --** --************************************************************************-- function ISBSFurnace:create(x, y, z, north, sprite) local cell = getWorld():getCell(); self.sq = cell:getGridSquare(x, y, z); self.javaObject = BSFurnace.new(cell, self.sq, self.sprite, self.litSprite); buildUtil.consumeMaterial(self); self.javaObject:transmitCompleteItemToServer(); end function ISBSFurnace:removeFromGround(square) for i = 0, square:getSpecialObjects():size() do local thump = square:getSpecialObjects():get(i); if instanceof(thump, "BSFurnace") then square:transmitRemoveItemFromSquare(thump); square:getObjects():remove(thump); square:getSpecialObjects():remove(thump); end end end function ISBSFurnace:new(name, sprite, litSprite) local o = {}; setmetatable(o, self); self.__index = self; o:init(); o:setSprite(sprite); o:setNorthSprite(sprite); o.litSprite = litSprite; o.noNeedHammer = true; o.name = name; o.blockAllTheSquare = true; o.canBeAlwaysPlaced = true; return o; end function ISBSFurnace:isValid(square) if not ISBuildingObject.isValid(self, square) then return false; end if self.needToBeAgainstWall then for i=0,square:getObjects():size()-1 do local obj = square:getObjects():get(i); if (self.north and obj:getProperties():Is("WallN")) or (not self.north and obj:getProperties():Is("WallW")) then return true; end end return false; else if buildUtil.stairIsBlockingPlacement( square, true ) then return false; end end return true; end function ISBSFurnace:render(x, y, z, square) ISBuildingObject.render(self, x, y, z, square) end