-- This is a list of all the item types and categories that can be burned in a fire. -- The value is the number of hours of fuel added to a fire. campingFuelType = { Charcoal = 0.5, Log = 6.0, PercedWood = 2.0, Plank = 2.0, RippedSheets = 5/60.0, RippedSheetsDirty = 5/60.0, Sheet = 15/60.0, SheetPaper = 5/60.0, WoodenStick = 0.25, TreeBranch = 1.0, UnusableWood = 1.4, Twigs = 0.25, ToiletPaper = 0.2, Pinecone = 0.5, GroceryBag1 = 1/60.0, GroceryBag2 = 1/60.0, GroceryBag3 = 1/60.0, GroceryBag4 = 1/60.0, Plasticbag = 1/60.0, Money = 5/60.0, CardDeck = 5/60.0, Paperbag_Spiffos = 5/60.0, PaperBag = 5/60.0, Paperbag_Jays = 5/60.0, Tissue = 2/60.0, PaperNapkins = 5/60.0, } -- For Clothing, only unequipped items with FabricType defined are allowed. campingFuelCategory = { Clothing = 15/60.0, Literature = 15/60.0 } -- Types of items that can be used with a lighter/matches to start a fire. campingLightFireType = { RippedSheets = 5/60.0, RippedSheetsDirty = 5/60.0, Sheet = 15/60.0, SheetPaper = 5/60.0, Twigs = 15/60.0, ToiletPaper = 5/60.0, Money = 5/60.0, CardDeck = 5/60.0, Paperbag_Spiffos = 5/60.0, PaperBag = 5/60.0, Paperbag_Jays = 5/60.0, Plasticbag = 1/60.0, GroceryBag1 = 1/60.0, GroceryBag2 = 1/60.0, GroceryBag3 = 1/60.0, GroceryBag4 = 1/60.0, Tissue = 2/60.0, PaperNapkins = 5/60.0, } campingLightFireCategory = { Clothing = 15/60.0, Literature = 15/60.0, } --add the trash tiles to the burnable lists local i = 0 while i < 54 do local trash = ("trash_01_" .. (tostring(i))) campingFuelType[trash]= 15.0/60 campingLightFireType[trash]= 15.0/60 i = i +1 end