ISCoordConversion = {} ISCoordConversion.ToScreen = function(x, y, z, cz) if cz == nil then cz = 0; end local sx = IsoUtils.XToScreen( x, y, z, cz ); local sy = IsoUtils.YToScreen( x, y, z, cz ); sx = sx - getCameraOffX(); sy = sy - getCameraOffY(); return sx, sy; end ISCoordConversion.ToWorld = function(x, y, z) local wx = IsoUtils.XToIso( x, y, z ); local wy = IsoUtils.YToIso( x, y, z ); -- --print("Output of ToWorld: "..wx..", "..wy) return wx, wy; end