-- -- Created by IntelliJ IDEA. -- User: RJ -- Date: 22/02/2017 -- Time: 11:30 -- To change this template use File | Settings | File Templates. -- require "StashDescriptions/StashUtil"; -- guns local stashMap = StashUtil.newStash("RosewoodStashMap1", "Map", "Base.RosewoodMap", "Stash_AnnotedMap"); --stashMap.spawnOnlyOnZed = true; --stashMap.daysToSpawn = "0-30"; stashMap.zombies = 5; --stashMap.traps = "1-5"; --stashMap.barricades = 50; stashMap.buildingX = 8238 stashMap.buildingY = 11555 stashMap.spawnTable = "GunCache1"; stashMap:addContainer("GunBox",nil,"Base.Bag_DuffelBagTINT",nil,nil,nil,nil); stashMap:addStamp("Target", nil, 8237, 11554, 0, 0, 0) -- shotgun local stashMap = StashUtil.newStash("RosewoodStashMap2", "Map", "Base.RosewoodMap", "Stash_AnnotedMap"); stashMap.buildingX = 8301 stashMap.buildingY = 11552 stashMap.spawnTable = "ShotgunCache1"; stashMap:addContainer("ShotgunBox","floors_interior_tilesandwood_01_61",nil,"livingroom",nil,nil,nil); stashMap:addStamp("X", nil, 8301, 11552, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap2_Text1", 8313, 11544, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap2_Text2", 8332, 11603, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap2_Text3", 8049, 11651, 1, 0, 0) -- tools local stashMap = StashUtil.newStash("RosewoodStashMap3", "Map", "Base.RosewoodMap", "Stash_AnnotedMap"); stashMap.daysToSpawn = "0-30"; stashMap.spawnOnlyOnZed = true; stashMap.zombies = 2; stashMap.buildingX = 8419 stashMap.buildingY = 11581 stashMap.spawnTable = "ToolsCache1"; stashMap:addContainer("ToolsBox",nil,"Base.Bag_DuffelBagTINT",nil,nil,nil,nil); stashMap:addStamp("Circle", nil, 8419, 11581, 0, 0, 1) stashMap:addStamp(nil, "Stash_RosewoodStashMap3_Text1", 8233, 11551, 0, 0, 1) stashMap:addStamp(nil, "Stash_RosewoodStashMap3_Text11", 8394, 11589, 0, 0, 1) stashMap:addStamp("X", nil, 8135, 11740, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap3_Text2", 8145, 11732, 0, 0, 0) stashMap:addStamp("ArrowSouth", nil, 8105, 11608, 1, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap3_Text3", 8073, 11575, 1, 0, 0) -- food cache local stashMap = StashUtil.newStash("RosewoodStashMap4", "Map", "Base.RosewoodMap", "Stash_AnnotedMap") stashMap.buildingX = 7995 stashMap.buildingY = 11451 stashMap:addStamp(nil, "Stash_RosewoodStashMap4_Text1", 8005, 11441, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap4_Text2", 7917, 11375, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap4_Text3", 7916, 11400, 0, 0, 0) stashMap:addStamp("ArrowNorth", nil, 7994, 11464, 0, 0, 0) stashMap:addStamp("ArrowWest", nil, 7974, 11452, 0, 0, 0) stashMap.spawnTable = "FoodCache1" stashMap:addContainer("FoodBox", "carpentry_01_16", nil, "kitchen", nil, nil, nil) -- unlooted restaurant local stashMap = StashUtil.newStash("RosewoodStashMap5", "Map", "Base.RosewoodMap", "Stash_AnnotedMap") stashMap.buildingX = 8076 stashMap.buildingY = 11312 stashMap:addStamp(nil, "Stash_RosewoodStashMap5_Text1", 8088, 11301, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap5_Text2", 7940, 11338, 0, 0, 0) stashMap:addStamp(nil, "Stash_RosewoodStashMap5_Text3", 7941, 11361, 0, 0, 0) stashMap:addStamp("X", nil, 8077, 11311, 0, 0, 0)