IG_UI_CH = { -- All the UI text used in game -- InventoryPane IGUI_invpanel_Type = "種類", IGUI_invpanel_Category = "分類", IGUI_invpanel_Pack = "放入背包", IGUI_invpanel_unpack = "取出", IGUI_invpanel_drop_all = "丟下全部", IGUI_invpanel_drop_one = "丟下一個", IGUI_invpanel_Nutrition = "營養", IGUI_invpanel_Remaining = "剩餘", IGUI_invpanel_Condition = "狀況", IGUI_invpanel_Cooking = "烹煮中", IGUI_invpanel_Burning = "過熱", IGUI_invpanel_Burnt = "燒焦", IGUI_invpanel_Melting = "融化", IGUI_invpanel_FreezingTime = "冷凍時間", IGUI_invpanel_Inspect = "檢查", IGUI_invpanel_weight = "負重", IGUI_invpanel_ascending = "升序", IGUI_invpanel_descending = "降序", -- InventoryPage IGUI_invpage_Loot_all = "拾取全部", -- Character Screen IGUI_char_Age = "年齡", IGUI_char_Sex = "性別", IGUI_char_Traits = "特質", IGUI_char_Favourite_Weapon = "最愛武器", IGUI_char_Zombies_Killed = "已擊殺殭屍", IGUI_char_Survivor_Killed = "已擊殺倖存者", IGUI_char_Survived_For = "存活時間", IGUI_char_Male = "男性", IGUI_char_Female = "女性", IGUI_char_Weight = "重量", IGUI_ContainerTitle_barbecue = "燒烤架", IGUI_ContainerTitle_bin = "垃圾桶", IGUI_ContainerTitle_campfire = "營火", IGUI_ContainerTitle_cashregister = "收銀機", IGUI_ContainerTitle_clothingdryer = "烘衣機", IGUI_ContainerTitle_clothingrack = "曬衣架", IGUI_ContainerTitle_clothingwasher = "洗衣機", IGUI_ContainerTitle_composter = "堆肥箱", IGUI_ContainerTitle_counter = "櫥櫃", IGUI_ContainerTitle_corn = "玉米", IGUI_ContainerTitle_crate = "箱子", IGUI_ContainerTitle_desk = "桌子", IGUI_ContainerTitle_displaycase = "展示箱", IGUI_ContainerTitle_displaycasebutcher = "展示箱", IGUI_ContainerTitle_displaycasebakery = "展示箱", IGUI_ContainerTitle_dresser = "抽屜", IGUI_ContainerTitle_filingcabinet = "檔案櫃", IGUI_ContainerTitle_fireplace = "壁爐", IGUI_ContainerTitle_floor = "地板", IGUI_ContainerTitle_freezer = "冷凍櫃", IGUI_ContainerTitle_fridge = "冰箱", IGUI_ContainerTitle_fruitbusha = "植物", IGUI_ContainerTitle_fruitbushb = "植物", IGUI_ContainerTitle_fruitbushc = "植物", IGUI_ContainerTitle_fruitbushd = "植物", IGUI_ContainerTitle_fruitbushe = "植物", IGUI_ContainerTitle_garagestorage = "箱子", IGUI_ContainerTitle_grocerstand = "雜貨展示櫃", IGUI_ContainerTitle_icecream = "冷凍櫃", IGUI_ContainerTitle_inventoryfemale = "女性屍體", IGUI_ContainerTitle_inventorymale = "男性屍體", IGUI_ContainerTitle_locker = "儲物櫃", IGUI_ContainerTitle_logs = "圓木", IGUI_ContainerTitle_mannequin = "假人", IGUI_ContainerTitle_medicine = "儲藏櫃", IGUI_ContainerTitle_metal_shelves = "架子", IGUI_ContainerTitle_microwave = "微波爐", IGUI_ContainerTitle_militarycrate = "軍用箱", IGUI_ContainerTitle_officedrawers = "抽屜", IGUI_ContainerTitle_overhead = "櫥櫃", IGUI_ContainerTitle_postbox = "信箱", IGUI_ContainerTitle_shelves = "架子", IGUI_ContainerTitle_shelvesmag = "雜誌架", IGUI_ContainerTitle_sidetable = "抽屜", IGUI_ContainerTitle_smallbox = "盒子", IGUI_ContainerTitle_smallcrate = "箱子", IGUI_ContainerTitle_stove = "烤爐", IGUI_ContainerTitle_toolcabinet = "工具櫃", IGUI_ContainerTitle_vendingGt = "自動販賣機", IGUI_ContainerTitle_vendingsnack = "自動販賣機", IGUI_ContainerTitle_vendingpop = "自動販賣機", IGUI_ContainerTitle_wardrobe = "儲藏櫃", IGUI_ContainerTitle_woodstove = "火爐", -- Health panel IGUI_health_Scratched = "割傷", IGUI_health_Wounded = "受傷", IGUI_health_Burned = "燒傷", IGUI_health_NeedCleaning = "需要清理", IGUI_health_NeedTime = "需要時間", IGUI_health_Cut = "撕裂傷", IGUI_health_DeepWound = "深傷口", IGUI_health_Stitched = "縫合", IGUI_health_Fracture = "骨折", IGUI_health_Splinted = "已固定", IGUI_health_Bitten = "咬傷", IGUI_health_Bleeding = "流血", IGUI_health_Bandaged = "已包紮", IGUI_health_Overall_Body_Status = "身體狀態", IGUI_health_zombified = "殭屍化! ", IGUI_health_ok = "OK", IGUI_health_Slight_damage = "輕微受傷", IGUI_health_Very_Minor_damage = "非常輕微受傷", IGUI_health_Minor_damage = "輕傷", IGUI_health_Moderate_damage = "中度受傷", IGUI_health_Severe_damage = "嚴重受傷", IGUI_health_Very_Severe_damage = "非常嚴重受傷", IGUI_health_Crital_damage = "致命傷", IGUI_health_Highly_Crital_damage = "極致命傷", IGUI_health_Terminal_damage = "即將死亡", IGUI_health_Deceased = "死亡", IGUI_health_Part = "部位", IGUI_health_Back = "背部", IGUI_health_Left_Hand = "左手", IGUI_health_Right_Hand = "右手", IGUI_health_Left_Forearm = "左前臂", IGUI_health_Right_Forearm = "右前臂", IGUI_health_Left_Upper_Arm = "左上臂", IGUI_health_Right_Upper_Arm = "右上臂", IGUI_health_Upper_Torso = "上軀幹", IGUI_health_Lower_Torso = "下軀幹", IGUI_health_Head = "頭", IGUI_health_Neck = "頸", IGUI_health_Groin = "腹股溝", IGUI_health_Left_Thigh = "左大腿", IGUI_health_Right_Thigh = "右大腿", IGUI_health_Left_Shin = "左小腿", IGUI_health_Right_Shin = "右小腿", IGUI_health_Left_Foot = "左腳", IGUI_health_Right_Foot = "右腳", IGUI_health_Unknown_Body_Part = "未知身體部位", IGUI_health_RightClickTreatement = "右鍵顯示治療選單", IGUI_health_JoypadTreatment = "顯示治療選單", IGUI_health_Severe = "嚴重", IGUI_health_Moderate = "中度", IGUI_health_Good = "很好", IGUI_health_DirtyBandage = "髒繃帶", IGUI_health_Infected = "感染", IGUI_health_LodgedBullet = "彈頭卡住", IGUI_health_LodgedGlassShards = "玻璃碎片卡住", IGUI_health_Pain = "疼痛", IGUI_health_HeavyPain = "劇痛", IGUI_health_Bite = "咬", IGUI_health_Scratch = "割", IGUI_health_playerHealth = "%1 的生命值", IGUI_health_Stiffness = "運動疲勞", -- Skills IGUI_skills_Multiplier = "倍率: %1", IGUI_XP_xp = " 經驗值", IGUI_XP_tooltipxp = "經驗值: %1 / %2", IGUI_XP_tooltipxpboost = "經驗加成: +%1", IGUI_XP_Locked = "鎖定", IGUI_XP_UnLocked = "已解鎖", IGUI_XP_level = " 等級 ", IGUI_XP_Skills = "技能", IGUI_XP_Health = "健康", IGUI_XP_ClothingIns = "溫度", IGUI_XP_Info = "資訊", -- Perks IGUI_perks_Combat = "戰鬥", IGUI_perks_Blunt = "長鈍器", IGUI_perks_SmallBlunt = "短鈍器", IGUI_perks_LongBlade = "長刃器", IGUI_perks_SmallBlade = "短刃器", IGUI_perks_Axe = "斧頭", IGUI_perks_Spear = "長柄武器", IGUI_perks_Aiming = "瞄準", IGUI_perks_Reloading = "裝填子彈", IGUI_perks_Crafting = "製作", IGUI_perks_Carpentry = "木工", IGUI_perks_Woodwork = "木工", IGUI_perks_Cooking = "烹飪", IGUI_perks_Farming = "農耕", IGUI_perks_Agility = "敏捷", IGUI_perks_Sprinting = "衝刺", IGUI_perks_Lightfooted = "輕巧", IGUI_perks_Nimble = "靈活", IGUI_perks_Sneaking = "潛行", IGUI_perks_Fishing = "釣魚", IGUI_perks_Survivalist = "求生", IGUI_perks_Trapping = "陷阱", IGUI_perks_Foraging = "採集", IGUI_perks_Doctor = "醫療", IGUI_perks_Accuracy = "命中率", IGUI_perks_Guard = "防禦", IGUI_perks_Maintenance = "保養", IGUI_perks_Firearm = "槍械", IGUI_perks_Passive = "被動", IGUI_perks_Strength = "力量", IGUI_perks_Fitness = "體態", IGUI_perks_Electricity = "電工", IGUI_perks_Mechanics = "機工", -- Item category IGUI_ItemCat_Item = "物品", IGUI_ItemCat_Accessory = "配件", IGUI_ItemCat_Ammo = "彈藥", IGUI_ItemCat_Appearance = "外觀", IGUI_ItemCat_Badger = "獾", IGUI_ItemCat_Bag = "背包", IGUI_ItemCat_Bandage = "繃帶", IGUI_ItemCat_Beaver = "河貍", IGUI_ItemCat_Bunny = "兔子", IGUI_ItemCat_Camping = "露營", IGUI_ItemCat_Cartography = "地圖", IGUI_ItemCat_Clothing = "服裝", IGUI_ItemCat_Communications = "通訊", IGUI_ItemCat_Container = "容器", IGUI_ItemCat_Cooking = "烹飪", IGUI_ItemCat_Corpse = "屍體", IGUI_ItemCat_Devices = "裝置", IGUI_ItemCat_Electronics = "電器", IGUI_ItemCat_Entertainment = "娛樂", IGUI_ItemCat_Explosives = "爆裂物", IGUI_ItemCat_FirstAid = "急救", IGUI_ItemCat_Fishing = "釣魚", IGUI_ItemCat_Food = "食物", IGUI_ItemCat_Fox = "狐狸", IGUI_ItemCat_Furniture = "家具", IGUI_ItemCat_Gardening = "園藝", IGUI_ItemCat_Hedgehog = "刺猬", IGUI_ItemCat_Hidden = "已隱藏", IGUI_ItemCat_Household = "家庭", IGUI_ItemCat_Instrument = "樂器", IGUI_ItemCat_Junk = "垃圾", IGUI_ItemCat_LightSource = "光源", IGUI_ItemCat_Literature = "書籍", IGUI_ItemCat_MakeUp = "化妝", IGUI_ItemCat_Material = "素材", IGUI_ItemCat_Mole = "鼢", IGUI_ItemCat_Paint = "油漆", IGUI_ItemCat_Raccoon = "浣熊", IGUI_ItemCat_Security = "保全", IGUI_ItemCat_SkillBook = "技能書", IGUI_ItemCat_Sports = "運動", IGUI_ItemCat_Squirrel = "松鼠", IGUI_ItemCat_Tool = "工具", IGUI_ItemCat_ToolWeapon = "工具 / 武器", IGUI_ItemCat_Trapping = "陷阱", IGUI_ItemCat_VehicleMaintenance = "車輛維護", IGUI_ItemCat_Water = "水", IGUI_ItemCat_WaterContainer = "水容器", IGUI_ItemCat_Weapon = "武器", IGUI_ItemCat_WeaponCrafted = "武器 - 自製", IGUI_ItemCat_WeaponPart = "武器零件", IGUI_ItemCat_Wound = "傷口", IGUI_ItemCat_ZedDmg = "殭屍傷害", IGUI_Packing = "包裝", IGUI_PuttingInContainer = "放入容器", IGUI_Unpacking = "打開", IGUI_TakingFromContainer = "從容器中取出", IGUI_MovingToContainer = "移到容器", IGUI_JobType_AddingIngredient = "加入: %1 至 %2", IGUI_JobType_Burn = "燒傷", IGUI_JobType_Dropping = "丟下", IGUI_JobType_Grabbing = "拿取: %1", IGUI_JobType_PourIn = "倒入", IGUI_JobType_PourOut = "倒出", IGUI_JobType_Repair = "修理", IGUI_JobType_ApplyCataplasm = "敷上藥膏", IGUI_JobType_InflateTire = "給輪胎充氣", IGUI_JobType_DeflateTire = "給輪胎放氣", IGUI_JobType_LoadBulletsIntoFirearm = "裝彈", IGUI_JobType_UnloadBulletsFromFirearm = "退彈", IGUI_Fish_Small = "小", IGUI_Fish_Medium = "中", IGUI_Fish_Big = "大", IGUI_Fish_Pike = "梭子魚", IGUI_Fish_Trout = "鱒魚", IGUI_Fish_Bass = "鱸魚", IGUI_Fish_CatFish = "鯰魚", IGUI_Fish_Crappiefish = "花鯽魚", IGUI_Fish_PanFish = "淡水魚", IGUI_Fish_Perch = "河鱸", -- Controller IGUI_Controller_TakeOverPlayer = "控制玩家 %1", IGUI_Controller_AddNewPlayer = "加入新的玩家", IGUI_Controller_AddSavedPlayer = "加入 %1 %2", IGUI_Controller_Interact = "互動", IGUI_Controller_Inventory = "物品欄", IGUI_Controller_Loot = "拾取", IGUI_Controller_RotateLeft = "向左旋轉", IGUI_Controller_RotateRight = "向右旋轉", IGUI_Controller_CruiseControl = "定速行駛", IGUI_Controller_Disconnected1 = "控制器已斷開連接", IGUI_Controller_Disconnected2 = "使用鍵盤滑鼠", -- Sleep dialog IGUI_Sleep_Prompt = "要睡多久? ", IGUI_Sleep_OneHour = "1 小時", IGUI_Sleep_NHours = "%1 小時", IGUI_Tutorial_MoreInfo = "更多資訊", IGUI_Tutorial_PressF1 = "你可以按下 F1 再次顯示指南. ", IGUI_Gametime_SurvivedFor = "你倖存了 %1. ", IGUI_Gametime_GameMode = "遊戲模式: %1", IGUI_Gametime_Beginner = "初學者", IGUI_Gametime_Multiplayer = "多人遊戲", IGUI_Gametime_Sandbox = "沙盒模式", IGUI_Gametime_Survival = "生存", IGUI_Gametime_Apocalypse = "末日", IGUI_Gametime_Survivor = "倖存者", IGUI_Gametime_Builder = "建築師", IGUI_Gametime_You Have One Day = "你只有一天", IGUI_Gametime_Winter is Coming = "凜冬將至", IGUI_Gametime_A Storm is Coming = "暴風雨來臨", IGUI_Gametime_The Descending Fog = "濃霧降臨", IGUI_Gametime_A Really CD DA = "非常 CD 的 DA", IGUI_Gametime_Kingsmouth = "王口島", IGUI_Gametime_Studio = "電影片廠", IGUI_Gametime_LastStand = "背水一戰", IGUI_Gametime_Tutorial = "教學", IGUI_Gametime_month = "月", IGUI_Gametime_hour = "小時", IGUI_Gametime_year = "年", IGUI_Gametime_day = "天", IGUI_Gametime_minute = "分鐘", IGUI_Gametime_second = "秒", IGUI_Gametime_months = "月", IGUI_Gametime_hours = "小時", IGUI_Gametime_years = "年", IGUI_Gametime_days = "天", IGUI_Gametime_minutes = "分鐘", IGUI_Gametime_secondes = "秒", IGUI_Gametime_zombiesCount = "你殺死了 %1 個殭屍. ", IGUI_Gametime_zombieCount = "你殺死了 %1 隻殭屍. ", IGUI_FoodNaming = "%2 (%1) ", IGUI_FoodTemperatureNaming = "%2 (%1)", IGUI_ItemNaming = "%2 (%1) ", IGUI_ItemNameTaintedWater = "%1 (骯髒) ", IGUI_ItemNameControllerLinked = "%1 (已連接) ", IGUI_Sleep_NotTiredEnough = "還不夠累, 無法睡覺. ", IGUI_Sleep_NotSafe = "在這裡睡覺不安全.", IGUI_Sleep_OutsideRain = "你無法淋著雨在地面上睡覺", IGUI_InventoryName = "%1 %2的物品", IGUI_KeyRingName = "%1 %2的鑰匙圈", IGUI_Pages = "頁數: ", IGUI_Tutorial_ShowGuide = "遊戲開始時顯示指南", IGUI_MP_InitMap = "初始化地圖. ", IGUI_MP_RequestMapData = "正在從伺服器請求地圖資料. ", IGUI_MP_DownloadedMapData = "接收 %1 / %2 地圖區塊. ", IGUI_RequestID_ConnectionDetails = "連線細節", IGUI_RequestID_Descriptors = "服裝資料", IGUI_RequestID_MetaGrid = "地圖大綱", IGUI_RequestID_MapZone = "地圖區域", IGUI_RequestID_PlayerZombieDescriptors = "殭屍描述器", IGUI_RequestID_RadioData = "廣播資料", IGUI_MP_DownloadedLargeFile = "已接收 %1% / %2.", IGUI_MP_LoadWorld = "正在載入世界. ", IGUI_MP_LoadTileDef = "正在從硬碟載入網格定義. ", IGUI_MP_Checksum = "驗證檔案中", IGUI_MP_ServerPlayerIDMismatch = "玩家角色似乎不是在此伺服器上建立的. ", IGUI_MP_ServerPlayerIDMissing = "較舊版本的玩家角色無法在此伺服器上載入. ", IGUI_SetCode = "設定代碼", IGUI_EnterCode = "輸入代碼", IGUI_DropItemsOnSquareCenter = "將物品丟在方格中心附近", -- Controller IGUI_BackButton_PlayerInfo = "玩家資訊", IGUI_BackButton_Crafting = "製作", IGUI_BackButton_Zoom = "縮放 %1%", IGUI_BackButton_Play = "開始", IGUI_BackButton_FF1 = "快轉 x1", IGUI_BackButton_FF2 = "快轉 x2", IGUI_BackButton_FF3 = "快轉 x3", IGUI_BackButton_LastStand = "背水一戰", IGUI_BackButton_Movable = "移動家具", -- BBQ window IGUI_BBQ_FuelAmount = "燃料: %1", IGUI_BBQ_TypeCharcoal = "木炭燒烤架", IGUI_BBQ_TypePropane = "瓦斯燒烤架", IGUI_BBQ_NeedsPropaneTank = "需要瓦斯桶", -- Campfire window IGUI_Campfire_Campfire = "營火", -- Fireplace window IGUI_Fireplace_Fireplace = "壁爐", IGUI_Fireplace_Smouldering = "悶燒中", IGUI_Fireplace_Burning = "燃燒中", IGUI_Fireplace_Unlit = "未點燃", -- Rain Collector Barrel IGUI_RemainingPercent = "剩餘: %1%", -- Generator window IGUI_Generator_TypeGas = "燃油發電機", IGUI_Generator_FuelAmount = "燃料: %1%", IGUI_Generator_Condition = "完好度: %1%", IGUI_Generator_IsToxic = "若在此操作將使建築物充滿有毒氣體. ", -- Bomb timer dialog IGUI_TimerSecondsBeforeActivation = "秒後啟動", IGUI_TimerSecondsBeforeExplosion = "秒後爆炸", -- Crafting window IGUI_CraftUI_Title = "製作", IGUI_CraftUI_RequiredItems = "所需物品: ", IGUI_CraftUI_RequiredSkills = "所需技能: ", IGUI_CraftUI_RequiredTime = "所需時間: %1", IGUI_CraftUI_BaseItem = "基礎物品: ", IGUI_CraftUI_AlreadyContainsItems = "已經包含物品: ", IGUI_CraftUI_ItemsToAdd = "要加入的物品: ", IGUI_CraftUI_ButtonCraftOne = "製作一個", IGUI_CraftUI_ButtonCraftAll = "製作全部", IGUI_CraftUI_ButtonCraftAllCount = "製作全部 (%1) ", IGUI_CraftUI_ButtonAddIngredient = "加入原料", IGUI_CraftUI_FromBaseItem = "從 %1", IGUI_CraftUI_OneOf = "其中之一: ", IGUI_CraftUI_SourceDestroy = "摧毀: ", IGUI_CraftUI_SourceKeep = "保留: ", IGUI_CraftUI_SourceUse = "使用: ", IGUI_CraftUI_SourceDestroyOneOf = "摧毀一個: ", IGUI_CraftUI_SourceKeepOneOf = "保持一個: ", IGUI_CraftUI_SourceUseOneOf = "使用一個: ", IGUI_CraftUI_CountNumber = "%1 x %2", IGUI_CraftUI_CountOneUnit = "%1 (1單位) ", IGUI_CraftUI_CountUnits = "%1 (%2單位) ", IGUI_CraftUI_Controls1 = "%1/%2 = 上/下 %3/%4 = 切換分類 C = 製作一個 R = 製作全部 F = 加入最愛 ESC = 關閉", IGUI_CraftUI_Controls2 = "%1/%2 = 上/下 %3/%4 = 切換分類 C = 加入原料 F = 加入最愛 ESC = 關閉", IGUI_CraftUI_Note = "注意: 製作時可使用你物品欄內與你周圍的物品. ", -- Crafting controller prompts IGUI_CraftUI_CraftOne = "製作一個", IGUI_CraftUI_CraftAll = "製作全部", IGUI_CraftUI_Favorite = "最愛", IGUI_CraftUI_Close = "關閉", -- Crafting category IGUI_CraftCategory_Favorite = "最愛", IGUI_CraftCategory_General = "一般", IGUI_CraftCategory_Carpentry = "木工", IGUI_CraftCategory_Cooking = "烹飪", IGUI_CraftCategory_Health = "醫療", IGUI_CraftCategory_Survivalist = "生存", IGUI_CraftCategory_Electrical = "電工", IGUI_CraftCategory_Farming = "農耕", IGUI_CraftCategory_Fishing = "釣魚", IGUI_CraftCategory_Trapper = "陷阱", IGUI_CraftCategory_Engineer = "工程", IGUI_CraftCategory_Welding = "金工", IGUI_CraftUI_Name_Filter = "名稱過濾: ", -- Tutorial Stuff IGUI_Tutorial1_Welcome1 = " 歡迎來到 Project Zomboid! 你很快就會慘死. 沒有人會替你哀悼, 你很快就會被遺忘. 所有事都將徒勞無功! 所以就好好地奮鬥一場吧! ", IGUI_Tutorial1_Welcome2 = " 首先: 你可以用滑鼠滾輪或是 %1/%2 鍵縮放. 我們來鳥瞰你的葬身之處吧 - 悲慘又孤單! 縮小畫面! ", IGUI_Tutorial1_Welcome3 = " 你很在行嘛! 我們來看看你的角色資訊吧. 按下左側閃爍中的心形圖示! ", IGUI_Tutorial1_Welcome4 = " 你可以從這裡看到你的健康狀況. 抓傷, 咬傷, 流血, 斷肢: 從這裡可以看到各種好事! 這裡也是你能包紮跟處理傷口的地方. ", IGUI_Tutorial1_Welcome5 = " 你還想知道另一個好用的面板嗎? 當然了! 那就是技能面板! 請按技能面板! ", IGUI_Tutorial1_Welcome6 = " 太棒了! 如果你死的話可就太可惜了! 這個面板顯示你在各個不同生存技能中的點數. ", IGUI_Tutorial1_Welcome7 = " 遊戲內的各種活動能提升你不同的技能點數. 學習速度則能透過讀書跟看特定的電視節目提升! 雖然最後不管怎樣你的腦袋都會變成一團冷冷的爛泥 - 但還是可以趁機學學木工對吧? ", IGUI_Tutorial1_Welcome8 = " 該把這些輔助輪拿走了, 女士! 按下叉叉關閉角色面板, 然後我們來認識下一個生存的知識吧! ", IGUI_Tutorial1_Welcome9 = " 那是... 看啊! 嗚! 按住滑鼠右鍵並移動游標. 你可以面對任何方向! (按住左 CTRL 也有一樣的效果! )", IGUI_Tutorial1_Welcome10 = " 登登! 你的視野侷限於你所面對的方向! 小心後方, 不管是殭屍還是人類, 後方隨時都可能有突如其來的危險! ", IGUI_Tutorial1_Welcome2bis = " 現在再放大畫面回去吧. ", IGUI_Tutorial1_MovementKeys = "%1 / %2 / %3 / %4", IGUI_Tutorial1_WalkTo1 = " 來點血脈噴張的動作吧! 反正再不久你的血就會爛光了! 使用 %1 四處移動. 何不移動到旁邊的房間呢? 一定很安全的! ", IGUI_Tutorial1_WalkTo2 = " 看吧! 我就說很安全! 現在我們來學怎麼橫移吧! 按住右鍵能讓你在移動時往指定的方向看. 這樣一來你就可以自由地邊移動邊攻擊了. 按住滑鼠右鍵, 並用 %1 橫移到房間更裡面去吧! ", IGUI_Tutorial1_WalkTo3 = " 死人警報! 如果你想活命的話, 最好開始拾取資源! 回到標記的廚房櫃台那, 然後來學習怎麼偷東西吧! ", IGUI_Tutorial1_InvLoot1 = " 你可以在最近剛死人們的屋內找食物來填飽肚子! 將游標移至拾取面板來展開它. ", IGUI_Tutorial1_InvLoot2 = " 一隻死老鼠! 要撿起來的話, 用滑鼠雙擊它! ", IGUI_Tutorial1_InvLoot3 = " 我們也該把那個空瓶子拿走, 渴死可是很痛苦的. 滑鼠雙擊那個空瓶! ", IGUI_Tutorial1_InvUse1 = " 注意到右側的情緒圖示了嗎? 看來有人肚子在叫了! 該吃點東西了! 右鍵點擊你物品欄內的死老鼠來查看互動選向! 吃掉那隻死老鼠吧! ", IGUI_Tutorial1_InvUse2 = " 好多了! 除了想吐以外... 想知道情緒圖示所代表的意義的話, 將游標移動到它們上方! ", IGUI_Tutorial1_InvUse2Bis = " 嘿, 最好在水供給斷掉以前把那瓶子裝滿水. 右鍵點擊世界中的物品能顯示互動選項! 移動到水槽旁並右鍵點擊它來裝水. ", IGUI_Tutorial1_InvUse3 = " 你會自動從主物品欄內的物品裡喝水. 來看看櫥櫃裡有什麼吧! 再打開那超讚的拾取面板一次! ", IGUI_Tutorial1_InvUse4 = " 你可以移動到附近的容器旁來查看裡頭裝有什麼物品. 所有範圍內的容器都能透過左鍵點擊閃爍中的容器圖示來打開. 你的附近有一把武器! 在附近的容器內找找看! ", IGUI_Tutorial1_InvUse5 = " 好吧, 那也勉強算是武器啦! 右鍵點擊平底鍋並選擇裝備至主手, 這樣一來你就可以用它來對付死人了! ", IGUI_Tutorial1_InvUse6 = " 全部. 我們可不能浪費時間. ", IGUI_Tutorial1_InvUse7 = " 不是. 整個都要. 別耍小聰明了. 有很多跟你一樣的人呢. ", IGUI_Tutorial1_Fight1 = " 哎呀! 是不是越來越悶熱了? 來把窗戶打開, 趁你的肺還沒扁掉前呼吸一些新鮮空氣吧! 走向你身後的窗戶! ", IGUI_Tutorial1_Fight2 = " 那個殭屍有帽子耶! 我們趕快離開這裡吧! 按下 %1 能與面前的物件互動, 其中最值得一提就是門和窗戶了! 按下 %1 來打開窗戶! ", IGUI_Tutorial1_Fight3 = " 快點! 爬出窗戶然後把那臭屍體再打死一次! 按住 %1 爬過窗戶! ", IGUI_Tutorial1_Fight3Bis = " 不對. 別打破循環. 要打開或關閉窗戶的話按一下 %1. 要爬過去的話按住 %1. 在考慮消滅目標前先按 %1 重新打開窗戶. ", IGUI_Tutorial1_Fight4 = " 她沒有看到我們! 按住滑鼠右鍵來準備攻擊. 你能運用此時顯示的立體游標來幫助你調整角度! 按住滑鼠右鍵! ", IGUI_Tutorial1_Fight5 = " 按住滑鼠右鍵並使用 %1 來靠近那個臭帽子女人! 準備好時點擊滑鼠左鍵進行攻擊! 記好了: 按住滑鼠右鍵預備平底鍋, 然後用左鍵揮舞攻擊! ", IGUI_Tutorial1_Fight7 = " 吃我這招! 媽! 你也可以按 %1 來推她, 但現在我們得朝頭部攻擊! 這種時候立體游標非常重要. ", IGUI_Tutorial1_Fight7B = " 立體游標顯示你游標相對於地面的位置. 用右鍵瞄準好, 利用下方的圓形對準目標的頭! 一旦準備好了就用左鍵攻擊! ", IGUI_Tutorial1_Fight8New = " 平底鍋壞了! 你媽的頭殼真硬! 我們來借用你稍早插在她背裡的那把獵刀吧! 拾取並裝備你媽媽屍體上的獵刀! 用滑鼠右鍵點擊拾取面板中的獵刀來顯示裝備選項! ", IGUI_Tutorial1_Sneak1 = " 你有聽到嗎? 還有更多殭屍! 趕快到圍欄的門那! 按下 %1 打開門, 或者夠近時用滑鼠左鍵點擊! ", IGUI_Tutorial1_Sneak1Bis = " 植物園裡有像植物人一樣的怪物! 但他的腦功能還沒退化到看不見你! 如果你潛行移動的話, 不但會製造較少噪音, 也比較難被看見. 按下 %1 切換蹲下, 蹲下時移動就是潛行! ", IGUI_Tutorial1_Sneak2 = " 哇! 你好像隱形人一樣! 雖然那是因為我們把你的技能點滿了 - 但那還是很厲害. 如果你潛行靠近牆面, 圍牆或是車輛的話, 你會蹲得更低, 更進一步地降低你被看見的可能性. 悄悄地走過轉角到圍牆的矮門那吧! ", IGUI_Tutorial1_Sneak2Bis = " 請照著我說的做. 你是在浪費時間跟金錢. 按下 %1 蹲下, 靠著圍牆走會讓你自動蹲得更低. 趕快, 悄悄地移動到圍牆門那. ", IGUI_Tutorial1_Sneak3 = " 無聲又無情! 好像是個末日忍者一樣! 繼續蹲著並按下 %1 打開門, 或者靠近時用滑鼠左鍵點擊它. ", IGUI_Tutorial1_Sneak4 = " 簡直就像特種部隊一樣! 準備好你的刀, 並慢慢地移動到他的身後! 當你的手舉起時, 代表你已可以使出潛行攻擊了! 移動時按著滑鼠右鍵, 當你移動到他正後方時按下滑鼠左鍵攻擊! 靠近點! ", IGUI_Tutorial1_Sneak4Bis = " 不錯, 但你還得更靠近點才行! 當你夠近時, 你的手會舉起! 移動時按著滑鼠右鍵, 當你移動到他正後方時按下滑鼠左鍵攻擊! ", IGUI_Tutorial1_Sneak5 = " 你辦到了! 這下再也不用擔心戀父情結了! 把他的背包拿來用吧! 先站在屍體上方, 再用右鍵點擊拾取面板中的大背包來顯示互動選項. ", IGUI_Tutorial1_Sneak6 = " 你早就想要這個包了! 來看看裡面有什麼吧! 在物品欄旁找到閃爍中的大背包圖示, 然後滑鼠點擊它! ", IGUI_Tutorial1_Sneak7 = " 一把裝彈的散彈槍跟一些繃帶! 我們總是替你著想. 裝備在雙手上吧! 右鍵點擊散彈槍來顯示互動選項. ", IGUI_Tutorial1_Bandage1 = " 爸爸小屋的窗戶剛被打破了, 正是時候! 翻過圍欄, 我們來看看是怎麼一回事吧! 跑向圍欄即可自動翻越. 使用 %1 和 %2 跑向圍欄! ", IGUI_Tutorial1_Bandage2 = " 爸爸一直都有為末日做準備, 但他可沒替你著想對吧? 我們來拿走他的裝備吧! 先別管玻璃碎片! 站在窗邊按住 %1 來爬過破掉的窗戶. ", IGUI_Tutorial1_Bandage2Bis = " 傲慢無禮! 那可不是我叫你翻越的圍欄! 不管怎麼樣我們得繼續. 菜園後有扇破碎的窗戶. 按住 %1 爬過去. ", IGUI_Tutorial1_Bandage3 = " 噢不! 你的手流血了! 看來碎玻璃把你的手割傷了. 誰知道會發生這種事啊? 按下 %1 打開醫療面板, 或者點擊心形圖示. ", IGUI_Tutorial1_Bandage4 = " 背包中的繃帶能幫上忙! 右鍵點擊顯示左手受傷的紅色文字, 並用繃帶包紮傷口. ", IGUI_Tutorial1_Bandage5 = " 我們去外面看看吧, 以免又有更多行屍走肉的怪物! 移動到有窗簾的窗戶那! ", IGUI_Tutorial1_Bandage6 = " 窗簾擋住你往外看的視線了, 但它們也能避免屍群往屋內看! 打開窗簾, 應該不會危險. 點擊右鍵互動, 或者按住左 Shift 並左鍵點擊窗簾! ", IGUI_Tutorial1_Bandage7 = " 有兩個! 如果算你躺在地上的妹妹的話就是三個! 最好改善一下你面對他們指甲與牙齒的防禦力! ", IGUI_Tutorial1_Bandage8 = " 厚重的衣物跟頭部裝備能幫助你防禦殭屍又咬又抓的攻擊. 穿上你認為最厲害的防禦, 準備進行最後一戰吧! 你準備好時就向門前進吧! ", IGUI_Tutorial1_Shotgun1 = " 記住你可以透過潛行降低你發出的聲音 按 %1 蹲下, 然後朝鐵網圍欄移動. ", IGUI_Tutorial1_Shotgun1b = " 如果你的技能等級夠高, 且還沒累壞的話, 連高聳的圍欄也能翻過去! 你的技能足夠! 按 %1 來翻越鐵網圍欄! ", IGUI_Tutorial1_Shotgun2 = " 運動神經真好! 是時候發出一些噪音了! 預備好你的散彈槍! 按住右鍵來瞄準那個腐爛的死人! ", IGUI_Tutorial1_Shotgun3 = " 牠們來了! 當出現此顏色輪廓時, 就代表你擊中目標的機率很高! 在按住滑鼠右鍵瞄準時按下滑鼠左鍵射擊! ", IGUI_Tutorial1_Shotgun4 = " 牠們都死了! 真可憐! 沒關係, 再不久你們就能重聚了! 森林裡的每個殭屍都聽到那槍聲了, 而他們現在就要來找你! 按 %1 攀過鐵網圍欄並逃跑! ", IGUI_Tutorial1_Shotgun5 = " 牠們越來越接近了! 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁那的記號那吧! 快! 按 %1 來移動並按 %2 來切換衝刺! ", IGUI_Tutorial1_Shotgun5a = " 牠們越來越接近了! 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁那的記號那吧! 快! 按 %1 來移動並按兩次 %2 來切換衝刺! ", IGUI_Tutorial1_Shotgun6 = " 最後的忠告! 如果你被殭屍咬傷, 或害怕即將被咬到的話, 按 %1 就可以吞下一顆解藥! 按 %1 吞下解藥! ", IGUI_Tutorial1_Shotgun7 = " 開玩笑的! 絕望吧, 沒有解藥這種東西. 祝你玩得愉快! ", IGUI_Tutorial1_Shotgun8 = " 你死了! 若遊玩時需要更多協助的話, 可按下 %1 來打開求生指南. 回到主選單, 並在真的諾克斯事件中求生吧! ", IGUI_Tutorial1_Welcome2Joypad = " 首先: 你可以縮放畫面! 能顯示有各種項目的選單. 我們來鳥瞰你的葬身之處吧 - 悲慘又孤單! 按住 並使用 選擇 , 最後放開 ", IGUI_Tutorial1_Welcome3Joypad = " 首先: 能顯示各種有趣的東西! 我們來看看你的角色資訊吧! 按住 並使用 選擇 . 再放開 就好了! ", IGUI_Tutorial1_Welcome5Joypad = " 你還想知道另一個好用的面板嗎? 當然了! 那就是技能面板! 來循環面板, 檢查你的技能吧! ", IGUI_Tutorial1_Welcome8Joypad = " 該把輔助輪拿掉了, 女士! 按下 關閉角色面板, 然後我們就來認識下一個生存知識吧! ", IGUI_Tutorial1_Welcome9Joypad = " 那是... 看啊! 嗚! 移動 即可面對任何方向! 試試看! ", IGUI_Tutorial1_Welcome2bisJoypad = " 再放大回去吧. 重新打開選單, 但這次選擇 ", IGUI_Tutorial1_WalkTo1Joypad = " 來點血脈噴張的動作吧, 反正再不久你的血就全要爛光了! 使用 移動. 何不移動到隔壁房間去呢? 一定很安全的! ", IGUI_Tutorial1_WalkTo2Joypad = " 看! 就跟你說很安全吧! 按住 能讓你邊移動邊四處看. 這可以幫助你邊移動邊攻擊. 按住 並用 橫移至鋼琴那. ", IGUI_Tutorial1_InvLoot1Joypad = " 開啟物品欄和拾取面板! 試試看吧! 按 ! ", IGUI_Tutorial1_InvLoot2Joypad = " 看到拾取面板右邊閃爍中的容器了嗎? 那些是附近你能夠拾取的容器 來循環選擇容器! ", IGUI_Tutorial1_InvLoot3Joypad = " 一隻死老鼠! 要撿起, 按 ", IGUI_Tutorial1_InvLoot4Joypad = " 我們也該把那個空瓶子拿起來. 渴死可是很痛苦的. 拾取! ", IGUI_Tutorial1_InvUse1Joypad = " 看到右側的情緒圖示了嗎? 看來有人肚子餓了! 該吃點東西了! 首先, 按 來選擇你的物品欄! ", IGUI_Tutorial1_InvUse1BisJoypad = " 完美, 在物品欄內的死老鼠上按下 來顯示互動選項! 選擇食用, 再選擇全部, 並按 來吃掉那隻死老鼠! ", IGUI_Tutorial1_InvUse2Joypad = " 好多了! 除了想吐以外... ", IGUI_Tutorial1_InvUse2BisJoypad = " 喔嘿, 最好在水供給斷掉前把瓶子裝滿水. 靠近世界物件時按 即可叫出互動選單! 移動到水槽旁按 並選擇裝水, 用 確認. ", IGUI_Tutorial1_InvUse3Joypad = " 你會自動從主物品欄內的物品喝水. 來看看另一個櫥櫃裡有什麼吧! 我們去那亮晶晶的容器那吧! ", IGUI_Tutorial1_InvUse3BisJoypad = " 現在按下 來打開你的拾取面板. ", IGUI_Tutorial1_InvUse4Joypad = " 你可以靠近附近的容器來看裡頭有什麼 每個範圍內的容器都能透過 打開 你附近有一把武器! 在附近的容器找找看吧! ", IGUI_Tutorial1_InvUse5Joypad = " 這個嘛, 勉強算是武器啦! 在平底鍋上按 並選擇裝備於主手, 這下你就可以用它來對付死人了! ", IGUI_Tutorial1_Fight2Joypad = " 戴帽子的殭屍耶! 我們快點離開這吧! 按 能與你面前的物件互動. 最值得一提的當然就是門和窗戶了! 按下 來打開窗戶! ", IGUI_Tutorial1_Fight3Joypad = " 我們走吧! 爬出窗戶然後把那個死人再打死一次! 爬過窗戶! ", IGUI_Tutorial1_Fight3BisJoypad = " 不對. 不要破壞循環. 要打開或關閉窗戶的話請按 . 要爬過窗戶的話按 . 在考慮殺戮前, 先按 來重新打開窗戶.", IGUI_Tutorial1_Fight4Joypad = " 她還沒看見我們! 朝任何方向推動 可以預備你的武器 按下 ! ", IGUI_Tutorial1_Fight5Joypad = " 朝向殭屍推動 , 再用 橫移靠近! 準備好時按下 發動攻擊! ", IGUI_Tutorial1_Fight7Joypad = " 看招! 媽! 你也可以按 來推倒她, 但現在我們得朝頭部攻擊! 使用 瞄準, 並用 攻擊她! ", IGUI_Tutorial1_Fight8NewJoypad = " 平底鍋壞了! 你媽的頭殼可真硬! 我們來借用你稍早插在她背上的獵刀吧! 把它裝備在主武器欄上! 使用 打開拾取面板, 選擇獵刀並按下 來選擇裝備選項! ", IGUI_Tutorial1_Sneak1Joypad = " 你有聽到嗎? 還有更多! 移動到高圍欄門那! 靠近時按下 來打開門! ", IGUI_Tutorial1_Sneak1BisJoypad = " 植物園裡有像植物人一樣的怪物! 但他的腦功能還沒退化到看不見你! 如果你潛行的話, 不但能減少噪音, 還能降低被看到的機會. 推下 來切換蹲下, 再移動來潛行! ", IGUI_Tutorial1_Sneak2BisJoypad = " 照著我說的做, 你在浪費時間跟金錢. 來蹲下. 靠近圍欄時可以蹲得更低 快點, 悄悄移動到圍欄門那. ", IGUI_Tutorial1_Sneak3Joypad = " 無聲又無情! 像是個末日忍者一樣! 保持蹲下, 靠近時按 打開門! ", IGUI_Tutorial1_Sneak4Joypad = " 簡直就像特種部隊一樣! 拿著刀橫移到他背後! 當你準備好進行潛行攻擊時, 你的手會舉起! 使用 橫移, 到正後方時用 攻擊! 靠近點! ", IGUI_Tutorial1_Sneak4BisJoypad = " 做得好, 但你得更靠近點才行! 夠近時你的手會舉起! 使用 橫移, 夠近時再用 攻擊! ", IGUI_Tutorial1_Sneak5Joypad = " 你辦到了! 這下再也不用擔心戀父情結了! 把他的背包拿來用吧! 站在屍體上方並按下 來拾取, 然後在大背包上按 接著裝備它! ", IGUI_Tutorial1_Sneak6Joypad = " 你早就想要這個大背包了! 來看看裡面有什麼吧! 來循環選擇你已裝備的背包! ", IGUI_Tutorial1_Sneak7Joypad = " 一把裝彈的散彈槍跟一些繃帶! 我們總是替你著想. 裝備在雙手上吧! 按下 來選擇物品欄並在散彈槍上按 來顯示互動選項. ", IGUI_Tutorial1_Bandage1Joypad = " 爸爸小屋的窗戶被打破了, 正是時候! 翻越圍欄, 來瞧瞧是怎麼一回事吧! 跑向圍欄能讓你自動翻過去. 使用 跑步, 並用 朝向圍欄! ", IGUI_Tutorial1_Bandage2Joypad = " 爸爸總是有為末日做準備, 但他可沒考慮到你對吧? 我們來去他的小屋裡搶東西吧! 先別管玻璃碎片! 靠近破窗戶並按下 爬過. ", IGUI_Tutorial1_Bandage2BisJoypad = " 傲慢無禮! 那不是我叫你翻過的圍欄! 不管怎麼樣我們得繼續. 菜園過去有個有破窗戶的小屋. 翻過去. ", IGUI_Tutorial1_Bandage3Joypad = " 噢不! 你的手流血了! 看來碎玻璃割傷你的手了. 誰知道會發生這種事? 按住 打開健康面板並使用 選擇心形圖示. ", IGUI_Tutorial1_Bandage4Joypad = " 背包裡的繃帶能幫上忙! 並包紮傷口. ", IGUI_Tutorial1_Bandage6Joypad = " 窗簾擋住了你往外看的視線, 但也能防止屍群看到裡面! 打開窗簾吧, 應該不會危險. 來互動並打開窗簾. ", IGUI_Tutorial1_Shotgun1Joypad = " 請記住你可以透過潛行降低噪音. 蹲下, 再移動到鐵網圍欄那. ", IGUI_Tutorial1_Shotgun1bJoypad = " 如果你的技能夠高, 且還沒累壞了的話, 你能翻過高圍牆! 你的技能夠! 來翻過鐵絲圍牆! ", IGUI_Tutorial1_Shotgun2Joypad = " 運動神經真好! 是時候製造一些噪音了! 預備好你的散彈槍! 使用 瞄準那個腐爛的死人! ", IGUI_Tutorial1_Shotgun3Joypad = " 他們來了! 當出現此顏色輪廓時, 就代表你擊中目標的機率很高! 當按住 瞄準時, 按 來開火. ", IGUI_Tutorial1_Shotgun4Joypad = " 他們都死了! 真難過! 沒關係, 不久後你就能和他們重聚了! 森林裡的所有殭屍都聽到槍聲了, 而他們現在就要來找你! 爬越鐵絲圍欄並逃跑! ", IGUI_Tutorial1_Shotgun5Joypad = " 他們越來越近了! 你知道怎麼跑, 但我要教你怎麼衝刺! 衝刺到外廁旁的標記那, 快啊! 移動時按下 來跑步, 接著按 來切換衝刺! ", IGUI_Tutorial1_Shotgun6Joypad = " 還有一件事! 永遠別大叫. 還記得你的訓練嗎? 代號是... Spiffo. ", IGUI_Tutorial1_Shotgun7Joypad = " 太好了. 死得愉快! ", IGUI_Tutorial1_Shotgun8Joypad = " 你死了! 回到主選單, 然後試著在真正的諾克斯事件中生存吧! ", IGUI_PlayerText_KnowSkill = "我早已知道那個了...", IGUI_PlayerText_BookObsolete = "嗯, 這本書已經沒用了. ", IGUI_PlayerText_DontUnderstand = "我無法理解...", IGUI_PlayerText_TooComplicated = "這對我來說太複雜了. ", IGUI_PlayerText_DontGet = "我不懂...", IGUI_PlayerText_NoWayToFuelTankInlet = "我找不到這台車的加油孔", IGUI_PlayerText_Callout1 = "嘿! ", IGUI_PlayerText_Callout2 = "這裡! ", IGUI_PlayerText_Callout3 = "喂! ", IGUI_PlayerText_Callout1New = "嘿啊! ", IGUI_PlayerText_Callout2New = "來啊! ", IGUI_PlayerText_Callout3New = "喂! 就是你! ", IGUI_PlayerText_Callout1Sneak = "噗斯! ", IGUI_PlayerText_Callout2Sneak = "噗斯", IGUI_PlayerText_Callout3Sneak = "嘿", IGUI_PlayerText_CalloutTutorial = "嘿! 我在這! ", IGUI_PlayerText_VehicleSomeoneInSeat = "座位已被占用. ", IGUI_PlayerText_VehicleItemInSeat = "座位已被占用. ", IGUI_PlayerText_VehicleLockIsBroken = "鎖壞了. ", IGUI_PlayerText_VehicleSeatRemoved = "沒有座位. ", IGUI_PlayerText_DoorBarricaded = "門被堵住了. ", IGUI_PlayerText_DoorBlocked = "門被擋住了. ", IGUI_PlayerText_ItemNameTooLong = "名稱長度不能超過 %1 字元.", IGUI_GamePaused = " - 遊戲暫停 - ", IGUI_UnknownBerry = "不明莓果", IGUI_PoisonousBerry = "毒莓果", IGUI_Berry = "莓果", IGUI_UnknownMushroom = "不明蘑菇", IGUI_PoisonousMushroom = "毒蘑菇", IGUI_Mushroom = "蘑菇", IGUI_PostDeath_Quit = "退出至桌面", IGUI_PostDeath_Exit = "退出至選單", IGUI_PostDeath_Respawn = "新角色", --MouseOver tooltips IGUI_PrimaryTooltip = "主要", IGUI_SecondaryTooltip = "次要", IGUI_InventoryTooltip = "物品欄", IGUI_HealthTooltip = "醫療", IGUI_CraftingTooltip = "製作", IGUI_MovableTooltip = "移動家具", --movables IGUI_Pickup = "撿起", IGUI_Place = "放置", IGUI_Rotate = "旋轉", IGUI_Scrap = "拆解", IGUI_Exit = "退出", IGUI_Cycle1 = "循環選擇網格上的物件", IGUI_Cycle2 = "循環選擇物品欄中的物件", IGUI_Cycle3 = "循環選擇可能的面向", IGUI_HoldButton = "按住並移動游標來旋轉物件", IGUI_ToggleMode = "按下 %1 可切換模式. ", IGUI_PickupItem = "撿起物件", IGUI_PlaceObject = "放置物件", IGUI_ApplyRotation = "套用旋轉", IGUI_CycleMode = "循環選擇模式", IGUI_CycleObject = "循環選擇物件", IGUI_CycleItems = "循環選擇物品", IGUI_CycleRotation = "循環選擇方向", IGUI_NoMovable = "不可移動", IGUI_Name = "名稱", IGUI_ItemsInContainer = "容器內有物品. ", IGUI_CanRotate = "可以旋轉", IGUI_CanNotRotate = "不能旋轉", IGUI_Skill = "技能", IGUI_Tool = "工具", IGUI_None = "無", IGUI_ChanceToBreak = "損壞機率", IGUI_ComposterHasCompost = "有堆肥.", IGUI_ToHeavy = "太重了, 不能放入物品欄", IGUI_TooHot = "太熱, 無法拿起. ", IGUI_ItemsSurface = "表面上有物品. ", IGUI_Moveables_DoorBarricaded = "門被堵住了. ", IGUI_Moveables_DoorInFrame = "門必須先被移除. ", IGUI_Moveables_FloorAtTopOfStairs = "地板在樓梯正上方.", IGUI_WindowOpen = "窗戶已經打開. ", IGUI_WindowBarricaded = "窗戶被堵住了. ", IGUI_Moveables_WindowInFrame = "必須先移除窗戶. ", IGUI_NeedToBeStandingInside = "你必須站在裡面. ", IGUI_MustPlaceRoomRoof = "必須放置在有屋頂的房間內. ", IGUI_MovableHasMaterial = "裡面有素材. ", IGUI_RainCollectorHasWater = "裡面有水. ", IGUI_IsOperational = "需要被關閉. ", IGUI_RemovePropane = "需要移除瓦斯罐", --radio IGUI_DeviceOptions = "設備選項", IGUI_Hotkey = "熱鍵", IGUI_RadioClose = "關閉", IGUI_RadioReleaseFocus = "取消選擇", IGUI_RadioSelectInner = "選擇輸入", IGUI_RadioSelectOuter = "選擇輸出", IGUI_RadioGeneral = "一般", IGUI_RadioPower = "電力", IGUI_RadioSignal = "訊號", IGUI_RadioVolume = "音量", IGUI_RadioMicrophone = "麥克風", IGUI_RadioChannel = "頻道", IGUI_RadioPowerNearby = "附近有電源. ", IGUI_RadioRequiresPowerNearby = "附近需有電源. ", IGUI_RadioTuneIn = "轉台", IGUI_RadioAddPreset = "新增設定", IGUI_RadioEditPreset = "編輯設定", IGUI_RadioRemovePreset = "移除設定", IGUI_RadioSelectChannel = "選擇頻道", IGUI_RadioDeselectChannelList = "取消選取頻道列表", IGUI_RadioSelectChannelList = "選擇頻道列表", IGUI_RadioDevice = "設備", IGUI_RadioFrequency = "頻率", IGUI_RadioFreqRange = "頻率範圍", IGUI_RadioTwoway = "雙向", IGUI_RadioStrength = "範圍", IGUI_RadioYes = "是", IGUI_RadioNo = "否", IGUI_RadioMeter = "公尺", IGUI_RadioDistance = "距離", IGUI_RadioUknownChannel = "未知頻道", IGUI_RadioMuteMic = "麥克風靜音", IGUI_RadioUnmuteMic = "解除麥克風靜音", IGUI_RadioDragBattery = "將電池拖移至此, 或右鍵點擊移除. ", IGUI_RadioSave = "儲存", IGUI_RadioIncFrequency = "提高頻率", IGUI_RadioDecFrequency = "降低頻率", IGUI_RadioToggleStep = "切換頻率, (目前: %1 MHz) ", IGUI_RadioSaveChanges = "儲存變更", IGUI_RadioDragHeadphones = "將耳機拖移至此, 或右鍵點擊移除. ", IGUI_RadioVolUp = "音量調高", IGUI_RadioVolDown = "音量調低", IGUI_RadioRemoveHeadphones = "取下耳機", IGUI_RadioAddHeadphones = "新增耳機", IGUI_RadioUnmuteSpeaker = "解除喇叭靜音", IGUI_RadioMuteSpeaker = "喇叭靜音", IGUI_perks_Blacksmith = "鍛造", IGUI_perks_MetalWelding = "金工", IGUI_perks_Metalworking = "金工", IGUI_perks_Melting = "冶煉", IGUI_CraftUI_NearItem = "所需製作裝備: %1", IGUI_Furnace_Bellows = "使用風箱來增加熱度. ", IGUI_SetAlarm = "設置鬧鈴時間", IGUI_ItemCat_AlarmClock = "鬧鐘", IGUI_AlarmIsSetFor = "鬧鈴設置為: ", IGUI_CurrentTime = "目前時間: ", IGUI_ConfirmSleep = "你確定要睡覺嗎? ", IGUI_invpage_Transfer_all = "轉移全部", IGUI_InfoPanel_Inventory = " 歡迎來到 Project Zomboid! 你很快就會慘死. 沒有人會替你哀悼, 你很快就會被遺忘. 所有事都將徒勞無功. 所以就好好地奮鬥一場吧! (按下空白鍵繼續) ", IGUI_ServerToolBox_Title = "伺服器工具", IGUI_ServerToolBox_ExternalIP = "你的外部 IP: %1", IGUI_ServerToolBox_IPUnknown = "未知 (沒有路由器? ) ", IGUI_ServerToolBox_UserConnecting = "%1 連線中", IGUI_ServerToolBox_Invite1 = "邀請你的好友: ", IGUI_ServerToolBox_Invite2 = "1. 按下 ESC 並點擊邀請好友按鈕. ", IGUI_ServerToolBox_Invite3 = "2. 雙擊他們的名字到白名單並寄送邀請. ", IGUI_ServerToolBox_Invite4 = "你的好友最好先關閉 PZ, 讓 Steam 自己啟動遊戲. ", IGUI_ServerToolBox_Invite5 = "邀請將由對話框詢問是否要啟動 PZ, 或是聊天視窗. ", IGUI_ServerToolBox_SteamID = "伺服器 Steam ID: %1", IGUI_ServerToolBox_ServerAddress = "外部伺服器位址: %1", IGUI_ServerToolBox_acccept = "接受", IGUI_ServerToolBox_reject = "拒絕", IGUI_ServerToolBox_Status = "--- 伺服器狀態訊息 ---", IGUI_PlayerStats_Exp = "經驗: ", IGUI_PlayerStats_GlobalExp = "全域經驗: ", IGUI_PlayerStats_AvailableSkillPt = "可用技能點: ", IGUI_PlayerStats_Traits = "特質: ", IGUI_PlayerStats_WarningPts = "警告點數: ", IGUI_PlayerStats_UserLogs = "使用者紀錄", IGUI_PlayerStats_ChatMuted = "聊天靜音: ", IGUI_PlayerStats_PrefixTag = "前置標籤: ", IGUI_PlayerStats_AccessLevel = "權限等級: ", IGUI_PlayerStats_Profession = "專業: ", IGUI_PlayerStats_DisplayName = "顯示名稱: ", IGUI_PlayerStats_Username = "使用者名稱: ", IGUI_PlayerStats_PlayerStats = "玩家數據", IGUI_PlayerStats_Perk = "技能", IGUI_PlayerStats_Level = "等級", IGUI_PlayerStats_XP = "經驗值", IGUI_PlayerStats_Boost = "加成", IGUI_PlayerStats_Multiplier = "倍數", IGUI_PlayerStats_AddTrait = "添加特質", IGUI_PlayerStats_Change = "更改", IGUI_PlayerStats_AddGlobalXP = "增加全域經驗值", IGUI_PlayerStats_AddPoint = "添加點數", IGUI_PlayerStats_See = "查看", IGUI_PlayerStats_Add = "添加", IGUI_PlayerStats_AddXP = "添加經驗值", IGUI_PlayerStats_SameName = "%1 是一樣的", IGUI_AdminPanel_AdminPanel = "管理員面板", IGUI_AdminPanel_EnableAdminPower = "啟用管理員權限", IGUI_AdminPanel_DisableAdminPower = "停用管理員權限", IGUI_AdminPanel_TooltipAdminPower = "允許你使用任何指令, 改變玩家數據...不太建議於管理員模式下遊玩 (殭屍無法對你有反應等) , 所以建議事後移除管理員權力. ", IGUI_AdminPanel_SeeDB = "查看資料庫", IGUI_AdminPanel_CheckYourStats = "檢查你的數據", IGUI_AdminPanel_DisableBuildCheat = "停用建築作弊模式", IGUI_AdminPanel_EnableBuildCheat = "啟用建築作弊模式", IGUI_AdminPanel_TooltipBuildCheat = "瞬間建造所有木工選單中的物件, 不需任何材料. ", IGUI_AdminPanel_SeeServerOptions = "查看伺服器選項", IGUI_AdminPanel_ModalAdminPower = "你目前擁有管理員權力.
按下這裡再次成為倖存者. ", IGUI_AdminPanel_ShowStatistics = "顯示數據", IGUI_AdminPanel_TooltipShowStatistics = "顯示客戶端與伺服器的資訊. ", IGUI_AdminPanel_HeaderShowStatistics = "數據", IGUI_DbViewer_DbViewer = "資料庫檢視器", IGUI_DbViewer_Refresh = "重新整理", IGUI_DbViewer_Modify = "修改", IGUI_DbViewer_Delete = "刪除", IGUI_DbViewer_DeleteConfirm = "你確定要移除該項目? ", IGUI_DbViewer_TotalResult = "統計結果: ", IGUI_DbViewer_Filters = "篩選", IGUI_DbViewer_Loading = "讀取中...", IGUI_DbViewer_NbrPerPage = "每頁數量: ", IGUI_DbViewer_Page = "頁數: ", IGUI_DbViewer_ModifyRow = "更改行", IGUI_DbViewer_Update = "更新", IGUI_DbViewer_CantSetAdmin = "你不能設定管理員權限等級", IGUI_PlayerStats_AddXPTitle = "添加經驗值", IGUI_PlayerStats_Amount = "數量", IGUI_PlayerStats_ChangeAccessTitle = "更改權限等級", IGUI_PlayerStats_ChangeProfTitle = "更改專業", IGUI_PlayerStats_AddTraitTitle = "添加特質", IGUI_PlayerStats_Type = "類型", IGUI_PlayerStats_IssuedBy = "由", IGUI_PlayerStats_Amount = "數量", IGUI_PlayerStats_Reason = "原因", IGUI_PlayerStats_AddLog = "添加紀錄", IGUI_PlayerStats_AddLogOn = "在 %1 添加紀錄", IGUI_PlayerStats_RemoveLogConfirm = "你確定要移除此紀錄? ", IGUI_PlayerStats_WarningPointTitle = "增加警告點數", IGUI_PlayerStats_ServerOptionTitle = "伺服器選項", IGUI_PlayerStats_ReloadOptions = "套用更改", IGUI_PlayerStats_ReloadOptionsTooltip = "點此來直接替所有客戶端重新載入選項, 否則你需要重新啟動伺服器或者使用 /reloadoptions 指令", IGUI_PlayerStats_ChangeServerOptionTitle = "更改伺服器選項", IGUI_PlayerStats_ResetToDefault = "重置至預設", IGUI_SafehouseUI_Title = "標題: ", IGUI_SafehouseUI_Owner = "擁有者: ", IGUI_SafehouseUI_Release = "解除安全屋", IGUI_SafehouseUI_ConnectedPlayers = "已連接玩家", IGUI_SafehouseUI_Players = "允許玩家", IGUI_SafehouseUI_AddPlayer = "添加玩家", IGUI_SafehouseUI_AlreadyHaveSafehouse = "這個玩家已經是另一個安全屋的成員 %1", IGUI_Safehouse_DaysSurvivedToClaim = "你必須生存 %1 天才可以設定安全屋. ", IGUI_SafehouseUI_RemoveConfirm = "你確定要把 %1 逐出安全屋嗎? ", IGUI_FactionUI_RemoveConfirm = "你真的想把 %1 逐出陣營嗎? ", IGUI_SafehouseUI_ReleaseConfirm = "確定要解除此安全屋嗎? ", IGUI_SafehouseUI_ChangeTitle = "更改安全屋標題", IGUI_SafehouseUI_ChangeOwnership = "更改擁有者", IGUI_SafehouseUI_QuitSafehouse = "退出安全屋", IGUI_SafehouseUI_QuitSafeConfirm = "你確定要離開這個安全屋嗎? ", IGUI_FactionUI_QuitSafeConfirm = "你真的想離開這個陣營嗎? ", IGUI_AdminPanel_NonPvpZone = "非 PVP 區域", IGUI_AdminPanel_Safezone = "新增安全區", IGUI_PvpZone_AddZone = "增加區域", IGUI_PvpZone_Title = "非 PVP 區域", IGUI_Safezone_Title = "安全區", IGUI_Safezone_FullHighlight = "完整突顯", IGUI_PvpZone_RemoveConfirm = "你確定要移除 %1 非 PVP 區域嗎? ", IGUI_PvpZone_ZoneName = "區域名稱: ", IGUI_PvpZone_StartingPoint = "初始區域座標: ", IGUI_PvpZone_CurrentPoint = "目前玩家座標: ", IGUI_PvpZone_CurrentZoneSize = "目前區域大小: ", IGUI_PvpZone_ZoneAlreadyExistTitle = "使用這個標題的區域已經存在", IGUI_PvpZone_SeeZone = "地面上查看區域", IGUI_PvpZone_RedefineStartingPoint = "重新設置初始區域", IGUI_PvpZone_TeleportToZone = "傳送至區域", IGUI_PvpZone_NonPvpZone = "你處於非 PVP 區域", IGUI_PlayerStats_ConfirmNonSaveServerOptions = "儲存伺服器設定? ", IGUI_Safehouse_IsSpawnPoint = "重生點無法被使用. ", IGUI_Safehouse_SomeoneInside = "建築物內有人, 在清空前無法被使用. ", IGUI_Safehouse_NotHouse = "非民用建築無法被使用. ", IGUI_FactionUI_Remove = "解散陣營", IGUI_SafehouseUI_QuitFaction = "離開陣營", IGUI_FactionUI_AlreadyHaveFaction = "倖存者已是其它陣營的成員. ", IGUI_FactionUI_CreateFaction = "創立陣營", IGUI_FactionUI_FactionAlreadyExist = "陣營已經存在. ", IGUI_FactionUI_TagAlreadyExist = "標籤已被使用. ", IGUI_FactionUI_FactionNameTooLongShort = "陣營名稱長度需為 3 至 14 字元. ", IGUI_FactionUI_TagTooLongShort = "標籤長度需為 1 至 4 個字元. ", IGUI_FactionUI_FactionSurvivalDay = "你必須生存至少 %1 才可以創立陣營", IGUI_FactionUI_TagMembersIncorrect = "必須至少有 %1 玩家在陣營內才可以創建標籤", IGUI_FactionUI_FactionName = "陣營名稱: ", IGUI_FactionUI_Tag = "陣營標籤: ", IGUI_FactionUI_ChangeTag = "更改陣營標籤", IGUI_TextBox_TooManyChar = "字元數限制: %1", IGUI_FactionUI_ShowTag = "顯示陣營標籤 (總是對陣營成員顯示) ", IGUI_FactionUI_FactionPvp = "開啟陣營內近戰 PVP", IGUI_FactionUI_FactionPvpTooltip = "允許同陣營玩家的近戰攻擊傷害彼此", IGUI_CraftingUI_KnownRecipes = "已知配方: %1/%2", IGUI_AdminPanel_SeeFaction = "陣營列表", IGUI_FactionUI_Invitation = "%1 邀請你加入 %2 陣營, 是否接受? ", IGUI_SafehouseUI_Invitation = "%1 邀請你加入他的安全屋, 是否接受? ", IGUI_FactionUI_InvitationSent = "邀請已發送至 %1", IGUI_PlayerStats_View = "查看", IGUI_FactionUI_FactionsListPlayers = "%1 名成員 - 擁有者: %2;", IGUI_AdminPanel_SeeSafehouses = "安全屋列表", IGUI_PlayerStats_Teleport = "傳送", IGUI_TicketUI_AddTicket = "新增投訴", IGUI_AdminPanel_SeeTickets = "查看投訴", IGUI_TicketUI_AnswerTicket = "回應投訴", IGUI_TicketUI_RemoveTicketPopup = "你確定想要移除這個投訴?", IGUI_TicketUI_RemoveTicket = "移除", IGUI_Moveable_Fail = "**沒能獲得任何可用的材料**", IGUI_AdminPanel_MiniScoreboard = "迷你分數板", IGUI_AdminPanel_TooltipMiniScoreboard = "自我更新的玩家列表, 右鍵點擊列表中的玩家可開啟快速選單. ", IGUI_AdminPanel_PacketCounts = "封包數", IGUI_AdminPanel_TooltipPacketCounts = "顯示傳送與接收的封包數. ", IGUI_AdminPanel_SandboxOptions = "沙盒選項", IGUI_ItemEditor_Title = "物品編輯器", IGUI_Color = "顏色", IGUI_ItemEditor_MinDmg = "最小傷害", IGUI_ItemEditor_MaxDmg = "最大傷害", IGUI_ItemEditor_MinAngle = "角度", IGUI_ItemEditor_MinRange = "最小距離", IGUI_ItemEditor_MaxRange = "最大距離", IGUI_ItemEditor_ItemType = "物品種類", IGUI_ItemEditor_AimingTime = "瞄準時間", IGUI_ItemEditor_RecoilDelay = "後座力間隔", IGUI_ItemEditor_ReloadTime = "裝填時間", IGUI_ItemEditor_ClipSize = "彈匣大小", IGUI_ItemEditor_Age = "年齡 (天數) ", IGUI_ItemEditor_PoisonPower = "毒性強度", IGUI_ItemEditor_OffAge = "新鮮天數", IGUI_ItemEditor_OffAgeMax = "腐爛天數", IGUI_ItemEditor_UsedDelta = "使用量", IGUI_ItemEditor_UsedDeltaTooltip = "0 代表空, 1 代表滿", IGUI_TradingUI_Title = "交易介面", IGUI_TradingUI_RequestTrade = "%1 想與你進行交易, 是否接受? ", IGUI_TradingUI_WaitingAnswer = "正在等待 %1 的回應.;", IGUI_TradingUI_RefusedTrade = "%1 婉拒你提出的交易. ", IGUI_TradingUI_YourOffer = "你的交易欄", IGUI_TradingUI_HisOffer = "%1 的交易欄", IGUI_TradingUI_ClosedTrade = "%1 取消交易了. ", IGUI_TradingUI_AddedItem = "%1 加入 %2 到他的交易欄. ", IGUI_TradingUI_RemovedItem = "%1 將 %2 從他的交易欄內移除. ", IGUI_TradingUI_Items = "物品: %1/%2", IGUI_TradingUI_ItemNeedTransfer = "%1 無法被添加, 必須把該物品放在主物品欄. ", IGUI_TradingUI_MaxItemReached = "你無法在交易欄內加入超過 %1 個物品. ", IGUI_TradingUI_SealOffer = "鎖定你的交易", IGUI_TradingUI_SealOfferTooltip = "勾選此框來鎖定交易, 鎖定後無法再更改交易內容", IGUI_TradingUI_OtherPlayerSealedOffer = "%1 鎖定了他的交易", IGUI_TradingUI_OtherPlayerUnSealedOffer = "%1 已解鎖交易", IGUI_TradingUI_Historical = "交易記錄", IGUI_ISTradingUIHistorical_Title = "%1 交易記錄", IGUI_TradingUI_OfferSealed = "你已鎖定了你的交易. ", IGUI_TradingUI_AcceptDeal = "接受交易", IGUI_TradingUI_AcceptDealTooltip = "雙方必須鎖定才可以完成交易. ", IGUI_TradingUI_TradeAtLeastOne = "你至少要交易一項物品. ", IGUI_TradingUI_TooFarAway = "你離 %1 太遠了! ", IGUI_TradingUI_ItemNeedUnequip = "必須先脫下 %1 才可交易該物品. ", IGUI_TradingUI_CantAddFavorite = "無法加入最愛物品. ", IGUI_TradingUI_CantRightClick = "你在交易時無法使用物品欄的內容選單. ", IGUI_ToggleToRun = "按下 %1 鍵來慢跑", IGUI_ToggleAutoProneAtk = "自動進行地面或站立攻擊", IGUI_ToggleAutoProneAtkTooltip = "如果為否, 你需要一直按住 %1 鍵才能攻擊地面, %2 鍵仍可以踩踏", IGUI_ToggleToSprint = "按 %1 鍵衝刺", IGUI_RadialMenuKeyToggle = "每次按下時顯示 / 隱藏環狀選單", IGUI_Temperature = "溫度", IGUI_Timer = "計時器", IGUI_Oven = "烤箱設定", IGUI_Oven_Celsius = "攝氏", IGUI_Oven_Fahrenheit = "華氏", IGUI_Microwave = "微波爐設定", IGUI_Map_MapSymbol = "地圖符號", IGUI_Map_AddNote = "添加筆記", IGUI_Map_EditNote = "編輯筆記", IGUI_Map_MoveElement = "移動記號", IGUI_Map_RemoveElement = "移除記號", IGUI_Map_AddSymbol = "添加符號", IGUI_Map_ChooseSymbol = "選擇符號", IGUI_Map_EditMarkings = "編輯記號", IGUI_Map_Scale = "顯示全部", IGUI_Map_PlaceSymbol = "放置符號", IGUI_Map_ConfirmRemoveNote = "你想要移除這個筆記嗎? (%1) ", IGUI_Map_ConfirmRemoveSymbol = "你想要移除這個符號嗎? ", IGUI_Map_ZoomIn = "放大", IGUI_Map_ZoomOut = "縮小", IGUI_MapOption_Players = "玩家", IGUI_MapOption_PlayerNames = "玩家名稱", IGUI_MapOption_RemotePlayers = "遠端玩家", IGUI_MapOption_Symbols = "符號", IGUI_TextBoxMap_IsTranslation = "為翻譯", IGUI_TextBox_CantBeEmpty = "不能是空的. ", IGUI_TextBox_Edit = "編輯", IGUI_TextBox_Navigate = "巡路", IGUI_Map_Info = " 地圖閱覽 這是地圖閱覽面板. 你可以用滑鼠滾輪縮放地圖, 並且點擊拖動. 如果你的物品欄內有筆或鉛筆的話, 你可以添加筆記或符號. 選擇添加筆記或添加符號並點擊地圖來做記號. 可用的顏色取決於你所有的筆的種類. 如果你有帶橡皮擦的話, 記號可以透過選擇移除記號被移除. 只需移動游標至你想移除的部分上, 並點選紅色叉叉. ", IGUI_MiniMap_Focus = "專注小地圖", IGUI_MiniMap_Toggle = "顯示 / 隱藏小地圖", IGUI_WorldMap_Toggle = "顯示 / 隱藏世界地圖", IGUI_WorldMap_ConfirmForget = "要移除所有標記並遺忘地圖嗎? ", IGUI_FishingUI_FishAbundance = "魚類豐富度: ", IGUI_FishingUI_NoRod = "找不到釣竿", IGUI_FishingUI_NoLure = "找不到魚餌", IGUI_FishingUI_CatchBag = "選擇捕獲包", IGUI_ScavengeUI_Title = "採集", IGUI_ScavengeUI_LootAbundance = "採集資源豐富度: ", IGUI_ScavengeUI_PutItemInBag = "將物品放進 %1 (%2) ", IGUI_ScavengeUI_PutItemInPlayerInv = "將物品放到主要物品欄", IGUI_ScavengeUI_1stHand = "主手", IGUI_ScavengeUI_2ndHand = "副手", IGUI_ScavengeUI_Back = "背後", IGUI_ScavengeUI_Materials = "材料", IGUI_ScavengeUI_Mushrooms = "蘑菇", IGUI_ScavengeUI_Berries = "莓果", IGUI_ScavengeUI_Animals = "動物", IGUI_ScavengeUI_FishBait = "魚餌", IGUI_ScavengeUI_MedicinalPlants = "藥草", IGUI_PlayerStats_ManageInventory = "管理 %1 的物品欄", IGUI_PlayerStats_AddItem = "添加物品 (Module.ItemType) ", IGUI_RequiresWaterSupply = "需要水源. ", IGUI_ClothingName_Dirty = "骯髒", IGUI_ClothingName_Bloody = "染血", IGUI_ClothingName_Wet = "潮濕", IGUI_ClothingName_Soaked = "溼透", IGUI_ClothingName_Worn = "破舊", IGUI_ClothingNaming = "%2 (%1) ", IGUI_PlayerStats_LevelUp = "等級提升", IGUI_PlayerStats_LevelDown = "等級下降", IGUI_SeatFrontRight = "右前座", IGUI_SeatFrontLeft = "駕駛座", IGUI_SeatRearRight = "右後座", IGUI_SeatRearLeft = "左後座", IGUI_SeatMiddleRight = "右中座", IGUI_SeatMiddleLeft = "左中座", IGUI_SwitchSeat = "換座位", IGUI_EnterVehicle = "進入車輛", IGUI_ExitVehicle = "離開車輛", IGUI_VehicleApplyBrakes = "剎車", IGUI_VehiclePartlightbar = "燈條", IGUI_VehiclePartCattrunk = "後車廂", IGUI_VehiclePartCatgastank = "油箱", IGUI_VehiclePartCattire = "輪胎", IGUI_VehiclePartCatdoor = "車門", IGUI_VehiclePartCatlights = "車燈", IGUI_VehiclePartCatdashboard = "儀表板", IGUI_VehiclePartCatengine = "引擎蓋", IGUI_VehiclePartCatseat = "座位", IGUI_VehiclePartCatbodywork = "車身", IGUI_VehiclePartCatbrakes = "剎車", IGUI_VehiclePartCatsuspension = "懸吊", IGUI_VehiclePartCatOther = "其他", IGUI_VehiclePartTruckBedOpen = "後車廂", IGUI_VehiclePartTrailerTrunk = "拖車", IGUI_VehiclePartTireFrontLeft = "左前輪", IGUI_VehiclePartTireFrontRight = "右前輪", IGUI_VehiclePartTireRearLeft = "左後輪", IGUI_VehiclePartTireRearRight = "右後輪", IGUI_VehiclePartSuspensionFrontLeft = "左前懸吊", IGUI_VehiclePartSuspensionFrontRight = "右前懸吊", IGUI_VehiclePartSuspensionRearLeft = "左後懸吊", IGUI_VehiclePartSuspensionRearRight = "右後懸吊", IGUI_VehiclePartSeatFrontLeft = "駕駛座", IGUI_VehiclePartSeatFrontRight = "右前座", IGUI_VehiclePartSeatMiddleLeft = "左中座", IGUI_VehiclePartSeatMiddleRight = "右中座", IGUI_VehiclePartSeatRearLeft = "左後座", IGUI_VehiclePartSeatRearRight = "右後座", IGUI_VehiclePartSeatMiddleLeft = "左中座", IGUI_VehiclePartSeatMiddleRight = "右中座", IGUI_VehiclePartGasTank = "油箱", IGUI_VehiclePartRadio = "收音機", IGUI_VehiclePartHeadlightLeft = "左頭燈", IGUI_VehiclePartHeadlightRight = "右頭燈", IGUI_VehiclePartHeadlightRearLeft = "左尾燈", IGUI_VehiclePartHeadlightRearRight = "右尾燈", IGUI_VehiclePartEngine = "引擎", IGUI_VehiclePartHeater = "空調", IGUI_VehiclePartBattery = "電池", IGUI_VehiclePartWindowFrontLeft = "左前窗", IGUI_VehiclePartWindowFrontRight = "右前窗", IGUI_VehiclePartWindowRearLeft = "左後窗", IGUI_VehiclePartWindowRearRight = "右後窗", IGUI_VehiclePartWindowMiddleLeft = "左中窗", IGUI_VehiclePartWindowMiddleRight = "右中窗", IGUI_VehiclePartDoorFrontLeft = "左前門", IGUI_VehiclePartDoorFrontRight = "右前門", IGUI_VehiclePartDoorMiddleLeft = "左中門", IGUI_VehiclePartDoorMiddleRight = "右中門", IGUI_VehiclePartDoorRearLeft = "左後門", IGUI_VehiclePartDoorRearRight = "右後門", IGUI_VehiclePartDoorRear = "後門", IGUI_VehiclePartBrakeFrontLeft = "左前剎車", IGUI_VehiclePartBrakeFrontRight = "右前剎車", IGUI_VehiclePartBrakeRearLeft = "左後剎車", IGUI_VehiclePartBrakeRearRight = "右後剎車", IGUI_VehiclePartTruckBed = "後車廂", IGUI_VehiclePartTrunkDoor = "後車蓋", IGUI_VehiclePartGloveBox = "手套箱", IGUI_VehiclePartEngineDoor = "引擎蓋", IGUI_VehiclePartMuffler = "消音管", IGUI_VehiclePartWindshield = "擋風玻璃", IGUI_VehiclePartWindshieldRear = "後擋風玻璃", IGUI_VehicleNameModernCar = "飛馳 精英", IGUI_VehicleNameModernCar02 = "騎士 普裡馬尼", IGUI_VehicleNameSportsCar = "騎士 珂賽特", IGUI_VehicleNamePickUpTruck = "騎士 D6", IGUI_VehicleNamePickUpTruckSmashedFront = "騎士 D6", IGUI_VehicleNamePickUpTruckSmashedRear = "騎士 D6", IGUI_VehicleNamePickUpTruckSmashedLeft = "騎士 D6", IGUI_VehicleNamePickUpTruckSmashedRight = "騎士 D6", IGUI_VehicleNamePickUpTruckMccoy = "騎士 D6", IGUI_VehicleNamePickUpTruckLights = "騎士 D6", IGUI_VehicleNamePickUpTruckLightsSmashedFront = "騎士 D6", IGUI_VehicleNamePickUpTruckLightsSmashedRear = "騎士 D6", IGUI_VehicleNamePickUpTruckLightsSmashedLeft = "騎士 D6", IGUI_VehicleNamePickUpTruckLightsSmashedRight = "騎士 D6", IGUI_VehicleNamePickUpTruckLightsFire = "騎士 D6", IGUI_VehicleNameCarLights = "騎士 林羚", IGUI_VehicleNameCarLightsSmashedFront = "騎士 林羚", IGUI_VehicleNameCarLightsSmashedRear = "騎士 林羚", IGUI_VehicleNameCarLightsSmashedLeft = "騎士 林羚", IGUI_VehicleNameCarLightsSmashedRight = "騎士 林羚", IGUI_VehicleNameCarNormal = "騎士 林羚", IGUI_VehicleNameCarNormalSmashedFront = "騎士 林羚", IGUI_VehicleNameCarNormalSmashedRear = "騎士 林羚", IGUI_VehicleNameCarNormalSmashedLeft = "騎士 林羚", IGUI_VehicleNameCarNormalSmashedRight = "騎士 林羚", IGUI_VehicleNameCarLightsPolice = "騎士 林羚", IGUI_VehicleNameSmallCar = "騎士 飛鏢", IGUI_VehicleNameCarSmallSmashedFront = "騎士 飛鏢", IGUI_VehicleNameCarSmallSmashedRear = "騎士 飛鏢", IGUI_VehicleNameCarSmallSmashedLeft = "騎士 飛鏢", IGUI_VehicleNameCarSmallSmashedRight = "騎士 飛鏢", IGUI_VehicleNameSmallCar02 = "馬斯特森 地平線", IGUI_VehicleNameCarSmall02SmashedFront = "馬斯特森 地平線", IGUI_VehicleNameCarSmall02SmashedRear = "馬斯特森 地平線", IGUI_VehicleNameCarSmall02SmashedLeft = "馬斯特森 地平線", IGUI_VehicleNameCarSmall02SmashedRight = "馬斯特森 地平線", IGUI_VehicleNamePickUpVan = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanSmashedFront = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanSmashedRear = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanSmashedLeft = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanSmashedRight = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanMccoy = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLights = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsSmashedFront = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsSmashedRear = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsSmashedLeft = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsSmashedRight = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsFire = "飛馳 鬥牛士", IGUI_VehicleNamePickUpVanLightsPolice = "飛馳 鬥牛士", IGUI_VehicleNameOffRoad = "飛馳 牧場主", IGUI_VehicleNameOffRoadSmashedFront = "飛馳 牧場主", IGUI_VehicleNameOffRoadSmashedLeft = "奔馳 牧場主", IGUI_VehicleNameOffRoadSmashedRight = "飛馳 牧場主", IGUI_VehicleNameOffRoadSmashedRear = "飛馳 牧場主", IGUI_VehicleNameCarLuxury = "麥西亞朗恩 4000", IGUI_VehicleNameCarLuxurySmashedFront = "麥西亞朗恩 4000", IGUI_VehicleNameCarLuxurySmashedRear = "麥西亞朗恩 4000", IGUI_VehicleNameCarLuxurySmashedLeft = "麥西亞朗恩 4000", IGUI_VehicleNameCarLuxurySmashedRight = "麥西亞朗恩 4000", IGUI_VehicleNameVanSpiffo = "Spiffo 廂型車", IGUI_VehicleNameVanRadio = "通訊廂型車", IGUI_VehicleNameVanRadio_3N = "3N 通訊廂型車", IGUI_VehicleNameVanSeats = "佛蘭克林 瓦盧林", IGUI_VehicleNameCarTaxi = "計程車", IGUI_VehicleNameCarTaxi2 = "計程車", IGUI_VehicleNameCarStationWagon = "騎士 櫻桃休旅車", IGUI_VehicleNameCarStationWagonSmashedFront = "騎士 櫻桃休旅車", IGUI_VehicleNameCarStationWagonSmashedRear = "騎士 櫻桃休旅車", IGUI_VehicleNameCarStationWagonSmashedLeft = "騎士 櫻桃休旅車", IGUI_VehicleNameCarStationWagonSmashedRight = "騎士 櫻桃休旅車", IGUI_VehicleNameCarStationWagon2 = "騎士 櫻桃休旅車", IGUI_VehicleNameSUV = "富蘭克林 全地形車", IGUI_VehicleNameSUVSmashedFront = "富蘭克林 全地形車", IGUI_VehicleNameSUVSmashedRear = "富蘭克林 全地形車", IGUI_VehicleNameSUVSmashedLeft = "富蘭克林 全地形車", IGUI_VehicleNameSUVSmashedRight = "富蘭克林 全地形車", IGUI_VehicleNameVan = "富蘭克林 瓦盧林", IGUI_VehicleNameVanSpecial = "富蘭克林 瓦盧林", IGUI_VehicleNameVan_LectroMax = "Lectro Max 富蘭克林 瓦盧林", IGUI_VehicleNameVan_MassGenFac = "Mass GenFac 富蘭克林 瓦盧林", IGUI_VehicleNameVan_Transit = "運輸 富蘭克林 瓦盧林", IGUI_VehicleNameStepVan_Scarlet = "血紅 騎士 廂型車", IGUI_VehicleNameStepVan_Heralds = "肯塔基先驅 騎士 廂型車", IGUI_VehicleNameVan_KnoxDisti = "諾克斯酒廠 富蘭克林 瓦盧林", IGUI_VehicleNameStepVan = "騎士 運輸車", IGUI_VehicleNameStepVanSmashedFront = "騎士 廂型車", IGUI_VehicleNameStepVanSmashedRear = "騎士 廂型車", IGUI_VehicleNameStepVanSmashedLeft = "騎士 廂型車", IGUI_VehicleNameStepVanSmashedRight = "騎士 廂型車", IGUI_VehicleNameStepVanRadio = "騎士 運輸車", IGUI_VehicleNameStepVanMail = "騎士 郵務車", IGUI_VehicleNameStepVanMailSmashedFront = "騎士 郵務車", IGUI_VehicleNameStepVanMailSmashedRear = "騎士 廂型車", IGUI_VehicleNameStepVanMailSmashedLeft = "騎士 廂型車", IGUI_VehicleNameStepVanMailSmashedRight = "騎士 廂型車", IGUI_VehicleNameVanAmbulance = "救護車", IGUI_VehicleNameTrailer = "拖車", IGUI_VehicleNameTrailerAdvert = "拖車", IGUI_VehicleNameTrailerCover = "拖車", -- Names of burnt vehicles that aren't one of the above plus "Burnt" IGUI_VehicleNameAmbulanceBurnt = "救護車", IGUI_VehicleNameLuxuryCarBurnt = "麥西亞朗恩 4000", IGUI_VehicleNameNormalCarBurntPolice = "騎士 林羚", IGUI_VehicleNamePickupBurnt = "騎士 D6", IGUI_VehicleNamePickupSpecialBurnt = "騎士 D6", IGUI_VehicleNameTaxiBurnt = "計程車", IGUI_VehicleNameBurntCar = "燒毀的 %1", -- IGUI_Mechanics_PartDoesntExist = "零件不存在", IGUI_Mechanics_MissingItem = "需要物品: %1", IGUI_Vehicle_CondInfoBattery = "引擎運轉時充電. 發動引擎, 使用車燈, 警笛, 收音機都會消耗電力. ", IGUI_Vehicle_CondInfoGasTank = "存儲燃料. 狀態較差的油箱容量較小, 並且可能會漏油. ", IGUI_Vehicle_CondInfoTruckBed = "受損變形的後車廂儲存空間較小. ", IGUI_Vehicle_CondInfoTrunkDoor = "受損變形的後車廂蓋可能會導致物品掉出來. ", IGUI_Vehicle_CondInfoBrakeFrontLeft = "耐久度低的剎車會降低車輛的剎車力. ", IGUI_Vehicle_CondInfoBrakeFrontRight = "耐久度低的剎車會降低車輛的剎車力. ", IGUI_Vehicle_CondInfoBrakeRearLeft = "耐久度低的剎車會降低車輛的剎車力. ", IGUI_Vehicle_CondInfoBrakeRearRight = "耐久度低的剎車會降低車輛的剎車力. ", IGUI_Vehicle_CondInfoTireFrontLeft = "狀況差的輪胎抓地力較小. 狀況極差或壓力可使輪胎爆胎. ", IGUI_Vehicle_CondInfoTireFrontRight = "狀況差的輪胎抓地力較小. 狀況極差或壓力可使輪胎爆胎. ", IGUI_Vehicle_CondInfoTireRearLeft = "狀況差的輪胎抓地力較小. 狀況極差或壓力可使輪胎爆胎. ", IGUI_Vehicle_CondInfoTireRearRight = "狀況差的輪胎抓地力較小. 狀況極差或壓力可使輪胎爆胎. ", IGUI_ItemNameMechanicalType = "%2%1", IGUI_InfoPanel_Mechanics = " 這是機工面板. 歡迎來到車輛機工選單! 你可以在這裡找到關於目前車輛的資訊: 引擎馬力, 大致狀況等等相關訊息. 你能在右側找到車輛內的零件與系統. 右鍵點擊可近一步了解什麼部分能夠被移除或安裝. 左鍵點擊可以得到各個零件更詳細的資訊. 車輛被區分為標準, 重型和跑車類 - 每個種類用的是不同的零件. 想修理單一零件的話, 必須先將其移除並放入你的物品欄內. ", IGUI_VehicleType_0 = "燒毀車", IGUI_VehicleType_1 = "普通車", IGUI_VehicleType_2 = "重工車", IGUI_VehicleType_3 = "跑車", IGUI_Vehicle_EngineLoudness = "引擎聲響: ", IGUI_Vehicle_Repairing = "正在修理 %1", IGUI_Vehicle_EngineQuality = "引擎品質: ", IGUI_Vehicle_ContainerCapacity_Air = "胎壓: %1", IGUI_Vehicle_ContainerCapacity_Gasoline = "油量: %1", IGUI_Vehicle_ContainerCapacity_Other = "%1: %2", IGUI_CarKey = "%1鑰匙", IGUI_CloseHood = "關上引擎蓋", IGUI_OpenHood = "打開引擎蓋", IGUI_LockHood = "鎖住引擎蓋", IGUI_UnlockHood = "解鎖引擎蓋", IGUI_CloseTrunk = "關閉後車廂", IGUI_OpenTrunk = "打開後車廂", IGUI_LockTrunk = "鎖上後車廂", IGUI_UnlockTrunk = "解鎖後車廂", IGUI_VehicleSeat_Self = "你坐在這. ", IGUI_VehicleSeat_Person = "有人坐了. ", IGUI_VehicleSeat_Items = "有物品佔用位子. ", IGUI_VehicleSeat_MoveItems = "將物品轉移至另一個座位. ", IGUI_VehicleSeat_ExitToSwitch = "必須離開車輛. ", IGUI_VehicleSeat_Uninstalled = "座椅已經拆除. ", IGUI_Failure = "失敗", IGUI_Success = "成功", IGUI_Uninstall = "拆除", IGUI_Install = "安裝", IGUI_InflateTire = "給輪胎充氣", IGUI_DeflateTire = "給輪胎放氣", IGUI_TakeEngineParts = "拿取引擎零件", IGUI_RepairEngine = "修理引擎", IGUI_HeadlightFocusingUp = "大燈聚焦 +", IGUI_HeadlightFocusingDown = "大燈聚焦 -", IGUI_HeadlightFocusing = "聚焦", IGUI_WheelFriction = "輪子抓地力", IGUI_Open = "開啟", IGUI_TotalBreakingForce = "總制動力", IGUI_LockBroken = "鎖已損壞", IGUI_Missing = "無", IGUI_Item = "物品", IGUI_OverallCondition = "整體狀況", IGUI_EnginePower = "引擎馬力", IGUI_VehicleLightbar_Title = "燈號控制", IGUI_VehicleLightbar_ALARM = "警報", IGUI_VehicleLightbar_STANDBY = "待命", IGUI_VehicleLightbar_WAIL = "呼", IGUI_VehicleLightbar_YELP = "叫", IGUI_Vehicle_SeatOccupied = "座位被佔用", IGUI_PlayerText_CanNotExitFromMovingCar = "車還沒停, 我無法離開. ", IGUI_PlayerText_CanNotSleepInMovingCar = "我得先停車. ", IGUI_ConfirmLeaveGame = "離開遊戲? ", IGUI_AdminPanel_AdminPower = "編輯你的管理員權力", IGUI_AdminPanel_TooltipEditAdminPower = "更改你的管理員權力, 例如無敵, 無限承重, 無限木工等. ", IGUI_AdminPanel_BuildCheat = "建築作弊模式", IGUI_AdminPanel_MechanicsCheat = "機工作弊模式", IGUI_AdminPanel_HealthCheat = "健康面板作弊模式", IGUI_AdminPanel_ShowAdminTag = "如果此列表中沒有選取任何東西, 你頭上的紅色管理員標籤將不會顯示. ", IGUI_AdminPanel_ItemList = "物品列表檢視器", IGUI_ItemList_Info = "雙擊物品或者使用下方按鈕來增加至你的物品欄. ", IGUI_Adm_Weather_ClimateControl = "氣候控制", IGUI_Adm_Weather_Climate = "氣候", IGUI_Adm_Weather_Weather = "天氣", IGUI_Adm_Weather_Triggers = "觸發", IGUI_Adm_Weather_ClimateEnabled = "啟用氣候模擬", IGUI_Adm_Weather_ClimateEnabledInfo = "勾選時自訂數值會覆蓋氣候系統. ", IGUI_climate_Windspeed = "風速", IGUI_climate_Clouds = "雲", IGUI_climate_Fog = "霧", IGUI_climate_Precipitation = "凝結", IGUI_climate_PrecipitationIsSnow = "沉澱雪", IGUI_climate_Temperature = "氣溫", IGUI_climate_Darkness = "黑暗", IGUI_climate_Daylight = "陽光", IGUI_climate_intensity = "強度", IGUI_climate_Desaturation = "去飽和", IGUI_climate_CurrWeather = "目前天氣. ", IGUI_climate_TotalProgress = "目前天氣總進度. ", IGUI_climate_SegmentProgress = "目前的天氣區間進度. ", IGUI_climate_StopWeather = "停止目前天氣", IGUI_climate_TriggerInfo = "根據下列自訂時間觸發單種天氣區間: ", IGUI_climate_TriggerPretext = "觸發天氣區間長度 (小時) : ", IGUI_climate_TriggerStorm = "觸發風暴", IGUI_climate_TriggerTropical = "觸發熱帶風暴", IGUI_climate_TriggerBlizzard = "觸發暴風雪", IGUI_climate_CustomInfo = "根據自訂的強度與鋒面來產生全天氣候: ", IGUI_climate_StrengthPretext = "天氣週期強度: ", IGUI_climate_WarmFront = "熱鋒面 (不穩定天氣) ", IGUI_climate_ColdFront = "冷鋒面 (平靜天氣) ", IGUI_climate_Generate = "產生", IGUI_climate_weather_none = "目前天氣 (無) ", IGUI_climate_weather_dur = "目前天氣, 持續時間 (小時) ", IGUI_climate_total_progress = "目前天氣週期總進度. ", IGUI_climate_segment_progress = "目前天氣區間進度. ", IGUI_AdminPanel_MoveableCheat = "搬動作弊", IGUI_Safehouse_AlreadyHaveSafehouse = "你已經是一個安全屋的成員或擁有者", IGUI_char_HairStyle = "髮型", IGUI_char_BeardStyle = "鬍子", IGUI_Hair_Braids = "辮子", IGUI_Hair_Buffont = "蓬鬆髮型", IGUI_Hair_FlatTop = "西裝頭", IGUI_Hair_GreasedBack = "梳油頭", IGUI_Hair_Grungey02 = "自然長捲髮", IGUI_Hair_GrungeyBehindEars = "自然繞耳捲髮", IGUI_Hair_LongBraids = "長辮子", IGUI_Hair_LongBraids02 = "超長辮子", IGUI_Hair_MohawkFlat = "高速公路", IGUI_Hair_OverLeftEye = "蓋住左眼", IGUI_Hair_PonyTailBraids = "馬尾辮子", IGUI_Hair_Grungey = "頹廢", IGUI_Hair_GrungeyParted = "書呆子", IGUI_Hair_Fresh = "超短髮", IGUI_Hair_ShortAfroCurly = "短非洲捲髮", IGUI_Hair_Bald = "光頭", IGUI_Hair_Picard = "皮卡德", IGUI_Hair_CrewCut = "平頭", IGUI_Hair_Baldspot = "禿頭", IGUI_Hair_Recede = "髮線推高", IGUI_Hair_Hat = "帽子頭", IGUI_Hair_HatCurly = "帽子頭 (捲) ", IGUI_Hair_Messy = "凌亂", IGUI_Hair_MessyCurly = "凌亂 (捲) ", IGUI_Hair_Short = "短髮", IGUI_Hair_ShortCurly = "短髮 (捲) ", IGUI_Hair_ShortHatCurly = "短髮 (捲) ", IGUI_Hair_Donny = "不對稱髮型", IGUI_Hair_Mullet = "鯔魚頭", IGUI_Hair_MulletCurly = "鯔魚頭 (捲) ", IGUI_Hair_Metal = "直髮", IGUI_Hair_Fabian = "時尚", IGUI_Hair_FabianCurly = "時尚 (捲) ", IGUI_Hair_PonyTail = "馬尾", IGUI_Hair_Demi = "平頭", IGUI_Hair_Spike = "釘子髮", IGUI_Hair_OverEye = "短髮遮單眼", IGUI_Hair_OverEyeCurly = "短髮遮單眼 (捲) ", IGUI_Hair_Bob = "妹妹頭", IGUI_Hair_BobCurly = "妹妹頭 (捲) ", IGUI_Hair_Bun = "包子頭", IGUI_Hair_BunCurly = "包子頭 (捲) ", IGUI_Hair_Back = "向後束", IGUI_Hair_Long = "長及肩", IGUI_Hair_Longcurly = "長及肩 (捲) ", IGUI_Hair_Kate = "凱特頭", IGUI_Hair_KateCurly = "凱特頭 (捲) ", IGUI_Hair_Long2 = "長髮", IGUI_Hair_Long2curly = "長髮 (捲) ", IGUI_Hair_Rachel = "瑞秋", IGUI_Hair_RachelCurly = "瑞秋 (捲) ", IGUI_Hair_CentreParting = "短中分", IGUI_Hair_LeftParting = "短左中分", IGUI_Hair_RightParting = "短右中分", IGUI_Hair_CentrePartingLong = "長中分", IGUI_Hair_Cornrows = "玉米壟", IGUI_Hair_TopCurls = "髮頂捲", IGUI_Hair_LibertySpikes = "龐克", IGUI_Hair_MohawkFan = "莫霍克", IGUI_Hair_MohawkShort = "短莫霍克", IGUI_Hair_MohawkSpike = "朋克莫霍克", IGUI_Beard_None = "無", IGUI_Beard_Chops = "羊排鬍", IGUI_Beard_Moustache = "八字鬍", IGUI_Beard_Goatee = "圓形鬍鬚", IGUI_Beard_BeardOnly = "下頜帶造型鬍", IGUI_Beard_Full = "短箱式鬍", IGUI_Beard_Long = "長鬍鬚", IGUI_Beard_LongScruffy = "長鬍子", IGUI_Beard_Chin = "小山羊鬍", IGUI_Beard_PointyChin = "山羊鬍", IGUI_XP_Protection = "保護", IGUI_FilterAll = "過濾全部", IGUI_anim_Idle = "閒置", IGUI_anim_Walk = "行走", IGUI_anim_Run = "跑步", IGUI_HotbarAttachment_HolsterLeft = "左槍套", IGUI_HotbarAttachment_HolsterRight = "右槍套", IGUI_HotbarAttachment_SmallBeltLeft = "左腰帶", IGUI_HotbarAttachment_SmallBeltRight = "右腰帶", IGUI_HotbarAttachment_Back = "背後", IGUI_Washing_NeedSoap = "需要肥皂", IGUI_Washing_Soap = "肥皂", IGUI_Washing_WithoutSoap = "肥皂不夠 (較慢) ", IGUI_perks_Tailoring = "裁縫", IGUI_FabricType_1 = "碎布", IGUI_FabricType_2 = "丹寧條", IGUI_FabricType_3 = "皮革條", IGUI_TypeOfPatch = "%1 補丁", --Temperature Panel IGUI_Temp_SkinTemperature = "皮膚溫度", IGUI_Temp_BloodVessels = "血管", IGUI_Temp_ShiverPerspiration = "發抖 / 出汗", IGUI_Temp_BodyWetness = "身體潮濕度", IGUI_Temp_ClothingWetness = "衣服潮濕度", IGUI_Temp_Insulation = "隔熱性", IGUI_Temp_WindResistance = "抗風性", IGUI_Temp_Vasoconstriction = "血管收縮", IGUI_Temp_Vasodilation = "血管舒張", IGUI_Temp_Shivering = "發抖", IGUI_Temp_Perspiring = "出汗", IGUI_Temp_Cold = "冷", IGUI_Temp_Normal = "一般", IGUI_Temp_Hot = "熱", IGUI_Temp_Dry = "乾燥", IGUI_Temp_Soaked = "濕透", IGUI_Temp_Low = "低", IGUI_Temp_Med = "中", IGUI_Temp_High = "高", IGUI_Temp_BodyResponse = "身體反應", IGUI_Temp_FightCold = "抗寒", IGUI_Temp_FightHot = "抗熱", IGUI_Temp_AdvView = "切換進階檢視", IGUI_Temp_DefView = "切換預設檢視", IGUI_Temp_CoreTemp = "核心溫度", IGUI_Temp_BodyHeat = "身體發熱", IGUI_garment_CantRepair = "無法修復. ", IGUI_garment_BodyPart = "身體部位", IGUI_garment_GlbBlood = "整體血腥度", IGUI_garment_GlbDirt = "全域骯髒度", IGUI_garment_CantRepair = "無法修復. ", IGUI_garment_Blood = " - 血", IGUI_garment_Hole = " - 破洞", IGUI_HouseKey = "鑰匙", IGUI_Lights = "燈", IGUI_PowerConsumption = "電力消耗", IGUI_Total = "全部", IGUI_StartSprint = "衝刺", IGUI_StopSprint = "慢跑", IGUI_SelectMakeUp = "選擇妝容", IGUI_SelectBodyLocation = "選擇身體部位", IGUI_AddMakeUp = "上妝", IGUI_RemoveMakeUp = "卸妝", IGUI_MakeUp = "化妝", IGUI_invpage_RemoveAll = "刪除全部", IGUI_ConfirmDeleteItems = "刪除這些物品? ", IGUI_ConfirmQuitToDesktop = "回到桌面? ", IGUI_SoundName_Primary = "主音效", IGUI_SoundName_Ambient = "環境音", IGUI_SoundName_Music = "音樂", IGUI_SoundName_VehicleEngine = "車輛引擎", IGUI_ReloadRadialInstant = "立即顯示裝填環狀選單", IGUI_FirearmRadial_InsertMagazine = "裝入彈匣", IGUI_FirearmRadial_EjectMagazine = "彈出彈匣", IGUI_FirearmRadial_ChamberRound = "槍膛彈數", IGUI_FirearmRadial_Rack = "拉動", IGUI_FirearmRadial_Unjam = "修理卡彈", IGUI_FirearmRadial_LoadBulletsIntoMagazine = "裝填子彈至\n備用彈匣", IGUI_FirearmRadial_LoadRounds = "裝彈", IGUI_FirearmRadial_UnloadRounds = "卸彈", IGUI_FirearmRadial_UnloadRound = "卸彈", IGUI_FirearmRadial_AmmoCount = " (%1/%2) ", IGUI_FirearmRadial_AmmoCountChambered = " (%1+1/%2) ", IGUI_LeftStickButtonRadial_ToggleAutoWalk = "切換自動行走", IGUI_LeftStickButtonRadial_ToggleCrouch = "切換蹲下", IGUI_LeftStickButtonRadial_ToggleSitOnGround = "切換坐下", IGUI_GetCloserToWater = "需更靠近水面才能釣魚. ", IGUI_Emote_Friendly = "友善", IGUI_Emote_WaveHi = "揮手問好", IGUI_Emote_Bye = "告別", IGUI_Emote_Clap = "拍手", IGUI_Emote_Hostile = "敵對", IGUI_Emote_Insult = "侮辱", IGUI_Emote_Stop = "停下", IGUI_Emote_Surrender = "投降", IGUI_Emote_Group = "隊伍", IGUI_Emote_FollowMe = "跟著我", IGUI_Emote_ComeHere = "來這裡", IGUI_Emote_Yes = "是", IGUI_Emote_No = "不", IGUI_Emote_Signal = "示意", IGUI_Emote_CeaseFire = "停火", IGUI_Emote_Ok = "Ok", IGUI_Emote_MoveOut = "出動", IGUI_Emote_Freeze = "別動", IGUI_Emote_FollowBehind = "跟在後面", IGUI_Emote_Fire = "開火", IGUI_Emote_Come = "過來", IGUI_Emote_Salute = "敬禮", IGUI_Emote_ThumbsUp = "點讚", IGUI_Emote_ThankYou = "謝謝你", IGUI_Emote_ThumbsDown = "反讚", IGUI_Emote_Undecided = "猶豫", IGUI_Emote_Shrug = "聳肩", IGUI_Emote_Shout = "喊叫", IGUI_Emote_Back = "後退", IGUI_Burpees = "波比跳", IGUI_Burpees_Tooltip = "定期進行可增進力量與體態. 將消耗很多耐力. ", IGUI_PushUps_Tooltip = "定時進行可增進力量. ", IGUI_SitUps_Tooltip = "定期進行可增進體態. ", IGUI_BarbellCurl_Tooltip = "定期進行可增進力量. ", IGUI_Squats_Tooltip = "定期進行可增進體態. ", IGUI_Fitness_LegsStiffness = "腿部將感到運動疲憊, 降低移動速度. ", IGUI_Fitness_ArmsStiffness = "手臂將感到運動疲憊, 降低戰鬥能力. ", IGUI_Fitness_AbsStiffness = "將會感到運動疲憊, 增加失誤率. ", IGUI_PushUps = "伏地挺身", IGUI_SitUps = "仰臥起坐", IGUI_Squats = "深蹲", IGUI_BarbellCurl = "舉槓鈴", IGUI_FitnessNeedItem = " (需要 %1) ", IGUI_DumbbellPress = "推啞鈴", IGUI_BicepsCurl = "舉啞鈴", IGUI_FitnessTime = "時間 (分鐘) ", IGUI_FitnessRegularity = "規律", IGUI_TrailerAttachName_trailer = "(後)", IGUI_TrailerAttachName_trailerfront = "(前)", IGUI_PlayerText_NoWayToTrailer = "我找不到通往拖車的路. ", IGUI_Chart = "圖表", IGUI_Chart_Packets = "圖表袋", IGUI_health_Bullet = "子彈", IGUI_SetCursorToPlayerLocation = "重置游標", IGUI_AdminPanel_FarmingCheat = "農耕作弊模式", IGUI_Commands_Whisper = "向某人傳送悄悄話, ex: /whisper 使用者名稱 訊息", IGUI_SafehouseUI_Safehouse = "安全屋", IGUI_SafehouseUI_Pos = "安全屋位置: ", IGUI_SafehouseUI_Pos2 = "x=%1 y=%2", IGUI_SafehouseUI_Respawn = "在安全屋內重生", IGUI_AdminPanel_CanSeeAll = "可以看見所有人", IGUI_AdminPanel_NetworkTeleportEnabled = "網路傳送已開啟", IGUI_AdminPanel_CanHearAll = "可以聽見所有人 (VOIP) ", IGUI_media_dragVHS = "把一個錄影帶拖移至此, 或者按右鍵移除. ", IGUI_media_dragCD = "拖動一個 CD 至此, 或右鍵點擊移除它. ", IGUI_media_nocd = "- NO DISC -", IGUI_media_notape = "- NO TAPE -", IGUI_media_play = "播放", IGUI_media_stop = "中止", IGUI_media_idle = "- PRESS 'PLAY' TO START -", IGUI_media_addMedia = "新增媒體", IGUI_media_removeMedia = "移除媒體", IGUI_media_readLabel = "檢查背面", IGUI_RadioMedia = "媒體", IGUI_char_Literature = "訓練素材", IGUI_LiteratureUI_Title = "訓練素材", IGUI_LiteratureUI_Skills = "技能", IGUI_LiteratureUI_Recipes = "配方", IGUI_LiteratureUI_RecordedMedia_CDs = "CD", IGUI_LiteratureUI_RecordedMedia_Home-VHS = "家庭錄影帶", IGUI_LiteratureUI_RecordedMedia_Retail-VHS = "錄影帶", IGUI_Place3DItem_Rotate = "按 %1/%2-%1 來旋轉物品. ", IGUI_Place3DItem_Surface = "按 %1 改變已選擇的表面. ", IGUI_Place3DItem_JoypadPosition = "按住 + 移動搖桿至位置", IGUI_Place3DItem_JoypadSurface = "變更已選擇的表面", IGUI_HaloNote_Anger = "憤怒", IGUI_HaloNote_Boredom = "無聊", IGUI_HaloNote_Endurance = "耐力", IGUI_HaloNote_Fatigue = "疲勞", IGUI_HaloNote_Fitness = "體態", IGUI_HaloNote_Hunger = "飢餓", IGUI_HaloNote_Morale = "士氣", IGUI_HaloNote_Stress = "壓力", IGUI_HaloNote_Fear = "恐懼", IGUI_HaloNote_Panic = "恐慌", IGUI_HaloNote_Sanity = "理智", IGUI_HaloNote_Sickness = "病", IGUI_HaloNote_Pain = "疼痛", IGUI_HaloNote_Drunkenness = "酒醉", IGUI_HaloNote_Thirst = "口渴", IGUI_HaloNote_Unhappiness = "不愉快", IGUI_HaloNote_LearnedRecipe = "已學習 %1", IGUI_PressSpaceContinue = "按空白鍵繼續. ", IGUI_PlayerText_Sneeze = "哈 - 啾! ", IGUI_PlayerText_Cough = "咳咳! ", IGUI_PlayerText_SneezeMuffled = "哈 - 嗯! ", IGUI_PlayerText_CoughMuffled = "姆嗯!", IGUI_AdminPanel_ZombiesDontAttack = "殭屍不會攻擊", IGUI_AdminPanel_ShowMPInfos = "顯示多人遊戲資訊", IGUI_UserPanel_ShowConnectionInfo = "顯示連線資訊" IGUI_UserPanel_ShowServerInfo = "顯示伺服器資訊" IGUI_UserPanel_ShowPingInfo = "顯示延遲資訊" --SearchMode Debug Menu IGUI_SearchMode_Debug_Title = "搜索模式 Debug", IGUI_SearchMode_Debug_Overlay = "搜索模式覆蓋介面", IGUI_SearchMode_Debug_Mode_Activated = "已啟動搜索模式", IGUI_SearchMode_Debug_Icons = "Debug 圖示", IGUI_SearchMode_Debug_Icons_Locations = "Debug 圖示位置", IGUI_SearchMode_Debug_Icons_Extended = "Debug 圖示加長資訊", IGUI_SearchMode_Debug_Icons_Vision = "Debug 圖示視野資訊", IGUI_SearchMode_Debug_Icons_Radius = "Debug 圖示視野半徑", IGUI_SearchMode_Debug_Search_Window = "Debug 搜索視窗資訊", IGUI_SearchMode_Debug_General_Title = "一般變數", IGUI_SearchMode_Debug_General_Fade_Time = "淡出時間 (秒)", IGUI_SearchMode_Debug_Overlay_Config_Title = "覆蓋介面設定", IGUI_SearchMode_Debug_Overlay_Config_Radius_Exterior = "目標半徑 (外部) ", IGUI_SearchMode_Debug_Overlay_Config_Radius_Interior = "目標半徑 (內部) ", IGUI_SearchMode_Debug_Overlay_Config_Gradient_Exterior = "目標漸層寬度 (外部) ", IGUI_SearchMode_Debug_Overlay_Config_Gradient_Interior = "目標漸層寬度 (內部)", IGUI_SearchMode_Debug_Overlay_Config_Blur_Exterior = "目標模糊 (外部)", IGUI_SearchMode_Debug_Overlay_Config_Blur_Interior = "目標模糊 (內部)", IGUI_SearchMode_Debug_Overlay_Config_Desaturation_Exterior = "目標去飽和 (外部)", IGUI_SearchMode_Debug_Overlay_Config_Desaturation_Interior = "目標去飽和 (內部)", IGUI_SearchMode_Debug_Overlay_Config_Darkness_Exterior = "目標暗度 (外部) ", IGUI_SearchMode_Debug_Overlay_Config_Darkness_Interior = "目標暗度 (內部)", IGUI_SearchMode_Debug_Overlay_Override_Title = "覆蓋介面覆蓋", IGUI_SearchMode_Debug_Overlay_Override_Description = " (需要開啟覆蓋選擇框, 可關閉搜索模式目標) ", IGUI_SearchMode_Debug_Overlay_Override_Radius_Exterior = "半徑 (外部)", IGUI_SearchMode_Debug_Overlay_Override_Radius_Interior = "半徑 (內部) ", IGUI_SearchMode_Debug_Overlay_Override_Gradient_Exterior = "漸層寬度 (外部) ", IGUI_SearchMode_Debug_Overlay_Override_Gradient_Interior = "漸層寬度 (內部)", IGUI_SearchMode_Debug_Overlay_Override_Blur_Exterior = "模糊 (外部) ", IGUI_SearchMode_Debug_Overlay_Override_Blur_Interior = "模糊 (內部) ", IGUI_SearchMode_Debug_Overlay_Override_Desaturation_Exterior = "去飽和 (外部)", IGUI_SearchMode_Debug_Overlay_Override_Desaturation_Interior = "去飽和 (內部)", IGUI_SearchMode_Debug_Overlay_Override_Darkness_Exterior = "暗度 (外部) ", IGUI_SearchMode_Debug_Overlay_Override_Darkness_Interior = "暗度 (內部)", IGUI_SearchMode_Debug_TickBox_Enabled = "啟用", --SearchMode Zone Display Window IGUI_SearchMode_Window_Tooltip_Categories_In_Area = "此區域內可能找到的發現: ", IGUI_SearchMode_Window_Tooltip_Nothing_In_Area = "這裡什麼也沒有. ", --SearchMode Zone Names IGUI_SearchMode_Zone_Names_Unknown = "這裡沒有東西", IGUI_SearchMode_Zone_Names_TownZone = "城鎮區域", IGUI_SearchMode_Zone_Names_Vegitation = "植被", IGUI_SearchMode_Zone_Names_Forest = "森林", IGUI_SearchMode_Zone_Names_DeepForest = "深森林", IGUI_SearchMode_Zone_Names_FarmLand = "農地", IGUI_SearchMode_Zone_Names_Farm = "農地", IGUI_SearchMode_Zone_Names_TrailerPark = "拖車公園", IGUI_SearchMode_Zone_Names_Nav = "路面", --SearchMode Fuzzy Category Names IGUI_SearchMode_Categories_Materials = "素材", IGUI_SearchMode_Categories_Medicinal = "藥用植物", IGUI_SearchMode_Categories_Animals = "動物", IGUI_SearchMode_Categories_Food = "食物", IGUI_SearchMode_Categories_Other = "其它", --SearchMode Exact Category Names IGUI_SearchMode_Categories_Firewood = "燃木", IGUI_SearchMode_Categories_Stones = "石頭", IGUI_SearchMode_Categories_Berries = "莓果", IGUI_SearchMode_Categories_Mushrooms = "蘑菇", IGUI_SearchMode_Categories_Insects = "昆蟲", IGUI_SearchMode_Categories_Trash = "垃圾", IGUI_SearchMode_Categories_Fruits = "水果", IGUI_SearchMode_Categories_Vegetables = "蔬菜", IGUI_SearchMode_Categories_Crops = "作物", IGUI_SearchMode_Categories_Junk = "垃圾", IGUI_SearchMode_Categories_JunkWeapons = "武器", IGUI_SearchMode_Categories_Ammunition = "彈藥", IGUI_SearchMode_Categories_JunkFood = "包裝食物", IGUI_SearchMode_Categories_Clothing = "服裝", IGUI_SearchMode_Categories_Medical = "醫療物品", IGUI_SearchMode_Categories_MedicinalPlants = "藥草", IGUI_SearchMode_Categories_WildPlants = "野生植物", --SearchMode Vision Effects Tooltip IGUI_SearchMode_Vision_Effect_Title = "視野有效程度", IGUI_SearchMode_Vision_Effect_Radius = "搜索半徑", IGUI_SearchMode_Vision_Effect_Bonus_Radius = "加成半徑", IGUI_SearchMode_Vision_Effect_Weather = "天氣影響", IGUI_SearchMode_Vision_Effect_Darkness = "黑暗影響", IGUI_SearchMode_Vision_Effect_Clothing = "服裝影響", IGUI_SearchMode_Vision_Effect_Movement = "移動影響", IGUI_SearchMode_Vision_Effect_Aiming = "瞄準加成", IGUI_SearchMode_Vision_Effect_Crouching = "蹲下加成", IGUI_SearchMode_Vision_Effect_Trait_Profession_Bonuses = "特質與專業加成", --SearchMode Tips IGUI_SearchMode_Tip_Tips_Tooltip_Title = "採集提示", IGUI_SearchMode_Tip_Tips_Tooltip_Text = "點擊以顯示 / 隱藏提示", IGUI_SearchMode_Tip_Tips_Title = "採集提示", IGUI_SearchMode_Tip_Tips_Text = "這些提示會隨著你等級上升漸漸解鎖! 點擊 (?) 圖示來隨時顯示這些提示. ", IGUI_SearchMode_Tip_Skill_Title = "採集技能", IGUI_SearchMode_Tip_Skill_Text = "某些物品較難被發現. 你的採集技能影響你所能找到的物品. 繼續升級吧! ", IGUI_SearchMode_Tip_Finding_Title = "找尋物品", IGUI_SearchMode_Tip_Finding_Text = "要找物品的話, 定時搜索區域. 搜索時到處移動能讓你找到更多物品. 避免在同一個地方繞圈圈! ", IGUI_SearchMode_Tip_Visibility_Title = "可見度", IGUI_SearchMode_Tip_Visibility_Text = "要找到物品的話, 你必須要能夠看到它們. 在樹林間穿動有受傷的風險. 試著在空曠處或者道路間搜索! ", IGUI_SearchMode_Tip_Darkness_Title = "暗度", IGUI_SearchMode_Tip_Darkness_Text = "在黑暗中採集十分困難. 帶上照明物來照亮夜晚! ", IGUI_SearchMode_Tip_Situational_Title = "狀態意識", IGUI_SearchMode_Tip_Situational_Text = "檢查相關與合理地方來找你想要找的物品. 舉例來說, 尖碎石常常出現在道路的縫隙與坑洞中! ", IGUI_SearchMode_Tip_Weather_Title = "天氣", IGUI_SearchMode_Tip_Weather_Text = "霧, 雪, 雲, 和雨會影響你找尋物品的能力. 雨傘能幫助你在雨中更容易進行搜索. ", IGUI_SearchMode_Tip_Mushrooms_Title = "蘑菇", IGUI_SearchMode_Tip_Mushrooms_Text = "蘑菇常常出現在森林裡. 最常出現在雨後. 草藥技能可幫助辨識找到的蘑菇適不適合食用! ", IGUI_SearchMode_Tip_Berries_Title = "莓果", IGUI_SearchMode_Tip_Berries_Text = "莓果常常出現在森林裡. 草藥技能可幫助辨識找到的莓果適不適合食用! ", IGUI_SearchMode_Tip_Insects_Title = "昆蟲", IGUI_SearchMode_Tip_Insects_Text = "昆蟲到處都能找到. 牠們比較常出現在夜間! ", IGUI_SearchMode_Tip_FirewoodStones_Title = "木枝和石頭", IGUI_SearchMode_Tip_FirewoodStones_Text = "燃木可以從森林裡找, 石頭則常常能在路上發現! ", IGUI_SearchMode_Tip_Herbs_Title = "藥草", IGUI_SearchMode_Tip_Herbs_Text = "醫療用草藥較常出現在雨中或雨後的深森林中! 有草藥學家技能的話, 能夠找到更多不同種類的草藥. ", IGUI_SearchMode_Tip_Categories_Title = "分類", IGUI_SearchMode_Tip_Categories_Text = "採集等級越高, 可以在搜索視窗內看見越多的物資種類. 你會越來越擅長找到難以發現的物品. ", IGUI_SearchMode_Tip_WildPlants_Title = "野生植物", IGUI_SearchMode_Tip_WildPlants_Text = "野生蔬果常常出現在植被區域或農地間. 某些種類比較容易在冬季找到. ", IGUI_SearchMode_Tip_Crops_Title = "野生作物", IGUI_SearchMode_Tip_Crops_Text = "野生作物常常出現於農地間, 並有機會找到帶有種子的作物. ", IGUI_SearchMode_Tip_Seasons_Title = "季節", IGUI_SearchMode_Tip_Seasons_Text = "所有自然產生的物品都受月份和季節影響. 你能找到的物品取決於季節時間! ", IGUI_SearchMode_Tip_SearchFocus_Title = "搜索專注", IGUI_SearchMode_Tip_SearchFocus_Text = "在找什麼東西嗎? 使用搜索專注來提升你找到特定類別物品的機率! ", }