module Base { sound BreadKnifeHit { category = Item, clip { event = Weapon/Melee/BladeShort/BreadKnife/Hit, } } sound BreadKnifeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/BreadKnife/Break, } } sound BreadKnifeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/BreadKnife/Swing, } } sound ButterKnifeHit { category = Item, clip { event = Weapon/Melee/BladeShort/ButterKnife/Hit, } } sound ButterKnifeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/ButterKnife/Break, } } sound ButterKnifeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/ButterKnife/Swing, } } sound ForkHit { category = Item, clip { event = Weapon/Melee/BladeShort/Fork/Hit, } } sound ForkBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Fork/Break, } } sound ForkSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Fork/Swing, } } sound HandForkHit { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Hit, } } sound HandForkBreak { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Break, } } sound HandForkSwing { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Swing, } } sound HandShovelHit { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Hit, } } sound HandShovelBreak { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Break, } } sound HandShovelSwing { category = Item, clip { event = Weapon/Melee/BladeShort/HandFork/Swing, } } sound HandScytheHit { category = Item, clip { event = Weapon/Melee/BladeShort/HandScythe/Hit, } } sound HandScytheBreak { category = Item, clip { event = Weapon/Melee/BladeShort/HandScythe/Break, } } sound HandScytheSwing { category = Item, clip { event = Weapon/Melee/BladeShort/HandScythe/Swing, } } sound HuntingKnifeHit { category = Item, clip { event = Weapon/Melee/BladeShort/HuntingKnife/Hit, } } sound HuntingKnifeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/HuntingKnife/Break, } } sound HuntingKnifeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/HuntingKnife/Swing, } } sound IcePickHit { category = Item, clip { event = Weapon/Melee/BladeShort/IcePick/Hit, } } sound IcePickBreak { category = Item, clip { event = Weapon/Melee/BladeShort/IcePick/Break, } } sound IcePickSwing { category = Item, clip { event = Weapon/Melee/BladeShort/IcePick/Swing, } } sound KitchenKnifeHit { category = Item, clip { event = Weapon/Melee/BladeShort/KitchenKnife/Hit, } } sound KitchenKnifeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/KitchenKnife/Break, } } sound KitchenKnifeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/KitchenKnife/Swing, } } sound LetterOpenerHit { category = Item, clip { event = Weapon/Melee/BladeShort/LetterOpener/Hit, } } sound LetterOpenerBreak { category = Item, clip { event = Weapon/Melee/BladeShort/LetterOpener/Break, } } sound LetterOpenerSwing { category = Item, clip { event = Weapon/Melee/BladeShort/LetterOpener/Swing, } } sound MeatCleaverBreak { category = Item, clip { event = Weapon/Melee/BladeShort/MeatCleaver/Break, } } sound MeatCleaverHit { category = Item, clip { event = Weapon/Melee/BladeShort/MeatCleaver/Hit, } } sound MeatCleaverSwing { category = Item, clip { event = Weapon/Melee/BladeShort/MeatCleaver/Swing, } } sound ScalpelBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Scalpel/Break, } } sound ScalpelHit { category = Item, clip { event = Weapon/Melee/BladeShort/Scalpel/Hit, } } sound ScalpelSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Scalpel/Swing, } } sound ScissorsHit { category = Item, clip { event = Weapon/Melee/BladeShort/Scissors/Hit, } } sound ScissorsBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Scissors/Break, } } sound ScissorsSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Scissors/Swing, } } sound ScrewdriverHit { category = Item, clip { event = Weapon/Melee/BladeShort/Screwdriver/Hit, } } sound ScrewdriverBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Screwdriver/Break, } } sound ScrewdriverSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Screwdriver/Swing, } } sound SmashedBottleHit { category = Item, clip { event = Weapon/Melee/BladeShort/SmashedBottle/Hit, } } sound SmashedBottleBreak { category = Item, clip { event = Weapon/Melee/BladeShort/SmashedBottle/Break, } } sound SmashedBottleSwing { category = Item, clip { event = Weapon/Melee/BladeShort/SmashedBottle/Swing, } } sound SpoonHit { category = Item, clip { event = Weapon/Melee/BladeShort/Spoon/Hit, } } sound SpoonBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Spoon/Break, } } sound SpoonSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Spoon/Swing, } } sound StakeHit { category = Item, clip { event = Weapon/Melee/BladeShort/Stake/Hit, } } sound StakeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/Stake/Break, } } sound StakeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/Stake/Swing, } } sound StoneKnifeHit { category = Item, clip { event = Weapon/Melee/BladeShort/StoneKnife/Hit, } } sound StoneKnifeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/StoneKnife/Break, } } sound StoneKnifeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/StoneKnife/Swing, } } sound HandAxeHit { category = Item, clip { event = Weapon/Melee/BladeShort/HandAxe/Hit, } } sound HandAxeBreak { category = Item, clip { event = Weapon/Melee/BladeShort/HandAxe/Break, } } sound HandAxeSwing { category = Item, clip { event = Weapon/Melee/BladeShort/HandAxe/Swing, } } }