Êþº¾=>  java/lang/Object()V 1 zomboid.debuglibs.bullet  java/lang/System getProperty&(Ljava/lang/String;)Ljava/lang/String;  java/lang/Stringequals(Ljava/lang/Object;)Z'***** Loading debug version of PZBullet   zombie/debug/DebugLoglog(Ljava/lang/String;)V"d $%& '(zombie/network/GameServerbServerZ *+, -.zombie/GameWindow$OSValidatorisUnix()Z0NoOpenGL2os.name4OS X 6 78contains(Ljava/lang/CharSequence;)Z:PZBullet < =  loadLibrary?sun.arch.data.modelA64C DEmakeConcatWithConstants8(Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String;C HIJ KLjava/nio/ByteBufferallocateDirect(I)Ljava/nio/ByteBuffer; NOP QRzombie/core/physics/BulletcmdBufLjava/nio/ByteBuffer; TUV WXjava/nio/ByteOrder LITTLE_ENDIANLjava/nio/ByteOrder; HZ [\order+(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer; ^_` abzombie/network/MPStatistic getInstance()Lzombie/network/MPStatistic; ^d efBullet+Lzombie/network/MPStatistic$ProbeStatistic; hij k)zombie/network/MPStatistic$ProbeStatisticStart Nm noToBullet(Ljava/nio/ByteBuffer;)V hq rEndtjava/lang/RuntimeException sv wprintStackTrace Ny z{ initWorld(IIZ)V N} ~activateChunkMap(IIII)V H ‚ƒclear()Ljava/nio/ByteBuffer; H… †‡put(B)Ljava/nio/ByteBuffer; ‰Š‹ Œjava/util/ArrayListsize()I H ‘putShort(S)Ljava/nio/ByteBuffer; ‰“ ”•iterator()Ljava/util/Iterator; —˜™ š.java/util/IteratorhasNext —œ žnext()Ljava/lang/Object; zombie/characters/IsoPlayer Ÿ¢ £¤OnlineIDS H¦ §LputInt Ÿ© ª«getX()F Ÿ­ ®«getY N° ±o CatchToBullet ³´µ ¶·zombie/iso/IsoChunkwxI ³¹ º·wy H¼ ½position N¿ ÀÁscrollChunkMap(II)V ÃÄÅ Æ(zombie/vehicles/BaseVehicleisActive ÃÈ ÉÊgetId()S NÌ ÍÎsetVehicleActive(IZ)V ÃÐ Ñ(isStatic NÓ ÔÕsetVehicleStatic(IZ)ITO_ADD_VEHICLEB ConstantValueTO_SCROLL_CHUNKMAPTO_ACTIVATE_CHUNKMAP TO_INIT_WORLDTO_UPDATE_CHUNKTO_DEBUG_DRAW_WORLD TO_STEP_SIMULATION TO_UPDATE_PLAYER_LIST TO_ENDÿÿÿÿCodeLineNumberTableinit StackMapTable destroyWorlddeactivateChunkMap(I)V(IIIII)VupdatePlayerList(Ljava/util/ArrayList;)V Signature7(Ljava/util/ArrayList;)VbeginUpdateChunk(Lzombie/iso/IsoChunk;)V updateChunk (IIII[B)VendUpdateChunkscrollChunkMapLeftscrollChunkMapRightscrollChunkMapUpscrollChunkMapDown!(Lzombie/vehicles/BaseVehicle;Z)V!(Lzombie/vehicles/BaseVehicle;Z)I addVehicle(IFFFFFFFLjava/lang/String;)V removeVehiclecontrolVehicle(IFFF)VapplyCentralForceToVehicleapplyTorqueToVehicleteleportVehicle (IFFFFFFF)VsetTireInflation(IIF)VsetTireRemovedstepSimulation(FIF)VgetVehicleCountgetVehiclePhysics(I[F)IgetOwnVehiclePhysicssetOwnVehiclePhysicssetVehicleParamssetVehicleMass(IF)IgetObjectPhysics([F)IcreateServerCellremoveServerCelladdPhysicsObject(FF)IdefineVehicleScript(Ljava/lang/String;[F)VsetVehicleVelocityMultiplier(IFF)VaddHingeConstraint (IIFFFFFF)IaddPointConstraintaddRopeConstraint (IIFFFFFFF)IremoveConstraint SourceFile Bullet.javaBootstrapMethods+ ,-. D/$java/lang/invoke/StringConcatFactory˜(Ljava/lang/invoke/MethodHandles$Lookup;Ljava/lang/String;Ljava/lang/invoke/MethodType;Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/invoke/CallSite;1 PZBullet643 PZBullet32 InnerClasses6zombie/GameWindow OSValidatorProbeStatistic:%java/lang/invoke/MethodHandles$Lookup<java/lang/invoke/MethodHandlesLookup!N QRÖרÙÚרÛÜרÝÞרßàרáâרãäרåæ×Øçèרé/ê*·±ë ìêÞwK  ¸ ¶™ ¸!KL²#™ ¸)™/L1¸ 3¶5™ 9¸;§'>¸ @¶™+*ºB¸;§ +*ºF¸;¸G³M²M²S¶YW±ë> !"#&''(*+7,?-L.Y0c3l4v5íüü  no ±oêd¸]´c¶g*¸l¸]´c¶p§L+¶u±së< = >A?@BíYs z{ î ~ ïð zñêK#¸]´c¶g²#¸x¸|¸]´c¶p±ëK LMN"O òóêÆq²M¶€W²M ¶„W²M*¶ˆ“¶ŽW*¶’L+¹–™3+¹›ÀŸM²M,´¡¶¥W²M,¶¨‹¶¥W²M,¶¬‹¶¥W§ÿʲM¶„W²M¶„W²M¸¯±ë2 SUVW4X?YKZW[Z\b]j^p`í ü!—ú8ôõ ö÷êQ)²M¶€W²M¶„W²M*´²“¶ŽW²M*´¸“¶ŽW±ëdfgh(i øùêƒ@²M‘¶„W²M‘¶„W²M‘¶„W²M‘¶„W6¢²M3¶„W„§ÿë±ë"m nop$q-r9q?sí ü'ú úêW"²M¶» ±²M¶„W²M¶„W²M¸¯±ëw x yz{!|í  ÀÁ ûðê<¸]´c¶g¸¾¸]´c¶p±ë‚ ƒ„… üðê<¸]´c¶g¸¾¸]´c¶p±ë‰ Š‹Œ ýðê<¸]´c¶g¸¾¸]´c¶p±ë ‘’“ þðê<¸]´c¶g¸¾¸]´c¶p±ë— ˜™š Íÿê.*µÂ*¶Ç¸Ë±ëž Ÿ Ôê**µÏ*¶Ç¸Ò¬ë ¢£  ð  ÍÎ         {          Á Á     ÔÕ !" #" $% &ð'()*0*24*57 h^8 9;=