Êþº¾=Czombie/core/skinnedmodel/advancedanimation/IAnimationVariableSourcejava/lang/Object getVariable‰(Lzombie/core/skinnedmodel/advancedanimation/AnimationVariableHandle;)Lzombie/core/skinnedmodel/advancedanimation/IAnimationVariableSlot;W(Ljava/lang/String;)Lzombie/core/skinnedmodel/advancedanimation/IAnimationVariableSlot;getVariableString&(Ljava/lang/String;)Ljava/lang/String;getVariableFloat(Ljava/lang/String;F)FgetVariableBoolean(Ljava/lang/String;)Z(Ljava/lang/String;Z)ZgetGameVariables()Ljava/lang/Iterable; Signature[()Ljava/lang/Iterable; isVariable'(Ljava/lang/String;Ljava/lang/String;)ZcontainsVariable SourceFileIAnimationVariableSource.java