Êþº¾=0  Szombie/core/skinnedmodel/model/VertexDefinitions$VertexPositionNormalTangentTexturethis$02Lzombie/core/skinnedmodel/model/VertexDefinitions;   java/lang/Object()V  Position"Lzombie/core/skinnedmodel/Vector3;  Normal  Tangent  TextureCoordinatesLzombie/iso/Vector2; zombie/core/skinnedmodel/Vector3  (FFF)V!zombie/iso/Vector2 # $(FF)V¯(Lzombie/core/skinnedmodel/model/VertexDefinitions;Lzombie/core/skinnedmodel/Vector3;Lzombie/core/skinnedmodel/Vector3;Lzombie/core/skinnedmodel/Vector3;Lzombie/iso/Vector2;)VCodeLineNumberTable@(Lzombie/core/skinnedmodel/model/VertexDefinitions;FFFFFFFFFFF)V SourceFileVertexDefinitions.javaNestHost-0zombie/core/skinnedmodel/model/VertexDefinitions InnerClasses"VertexPositionNormalTangentTexture  %&L *+µ*·*,µ *-µ*µ*µ±'P QRSTU (&v J*+µ*·*»Y$%·µ *»Y·µ*»Y  ·µ*» Y  ·"µ±'X YZ)[:\I])*+,. ,/