=  Hzombie/randomizedWorld/randomizedVehicleStory/RandomizedVehicleStoryBase()V Crash Horde  ;zombie/randomizedWorld/randomizedVehicleStory/RVSCrashHordenameLjava/lang/String;   minZoneWidthI   minZoneHeight   setChance(I)V  setMinimumDays   callVehicleStorySpawner6(Lzombie/iso/IsoMetaGrid$Zone;Lzombie/iso/IsoChunk;F)Z "#$ %&Azombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner getInstanceE()Lzombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner; "( )clear+zombie/core/math/PZMath? ./0 12zombie/iso/IsoDirectionsNLzombie/iso/IsoDirections; .4 56ToVector()Lzombie/iso/Vector2; 89: ;<zombie/core/RandNext(FF)F >?@ ABzombie/iso/Vector2rotate(F)VDvehicle1 >F GH getDirection()F@ "K LM addElementd(Ljava/lang/String;FFFFF)Lzombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner$Element;Ozone "Q RS setParameter'(Ljava/lang/String;Ljava/lang/Object;)VUburnt 8W XYNextBool(I)Z "[ R\(Ljava/lang/String;Z)V ^_` abIzombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner$ElementsquareLzombie/iso/IsoGridSquare; ^d efzFhzombie/iso/IsoMetaGrid$Zone "j kl getParameter7(Ljava/lang/String;Ljava/lang/Class;)Ljava/lang/Object; "n opgetParameterBoolean(Ljava/lang/String;)Z ^r sid uvw xyjava/lang/StringhashCode()I u{ |}equals(Ljava/lang/Object;)Z ^ positionLzombie/iso/Vector2; > fx > fy> ^ f direction normalburntbad addVehicleFlipped(Lzombie/iso/IsoMetaGrid$Zone;FFFFLjava/lang/String;Ljava/lang/String;Ljava/lang/Integer;Ljava/lang/String;)Lzombie/vehicles/BaseVehicle; 8 ;(I)IFrontRearLeftRight  zombie/vehicles/BaseVehicle setSmashed1(Ljava/lang/String;)Lzombie/vehicles/BaseVehicle;?333 setBloodIntensity(Ljava/lang/String;F)V 8 ;(II)I addZombiesOnVehicleZ(ILjava/lang/String;Ljava/lang/Integer;Lzombie/vehicles/BaseVehicle;)Ljava/util/ArrayList;  yjava/util/ArrayListsize get(I)Ljava/lang/Object;zombie/characters/IsoZombie  upKillCountZ  getSquare()Lzombie/iso/IsoGridSquare;  addBloodSplat(Lzombie/iso/IsoGridSquare;I)V  setSkeleton(Z)V getHumanVisual/()Lzombie/core/skinnedmodel/visual/HumanVisual;6zombie/core/skinnedmodel/population/PopTemplateManager  +zombie/core/skinnedmodel/visual/HumanVisualsetSkinTextureIndex DoCorpseInventory  setFakeDead  bCrawling  setCanWalk setCrawlerTypezombie/iso/objects/IsoDeadBody ((Lzombie/characters/IsoGameCharacter;Z)VCodeLineNumberTablerandomizeVehicleStory5(Lzombie/iso/IsoMetaGrid$Zone;Lzombie/iso/IsoChunk;)VinitVehicleStorySpawner6(Lzombie/iso/IsoMetaGrid$Zone;Lzombie/iso/IsoChunk;Z)Z StackMapTable spawnElement(Lzombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner;Lzombie/randomizedWorld/randomizedVehicleStory/VehicleStorySpawner$Element;)Vzombie/iso/IsoGridSquare SourceFileRVSCrashHorde.java InnerClasseszombie/iso/IsoMetaGridZoneElement1 R"** ****< !% *+, W "#Q!:',8 8-3:v7=C E IJWN+PTVZ. ef hijmn*o<qDrOt "E ,]N-,c8+Ngig:+Tm6,q:6txVCz6m*,~,~b,:  )6 :  8&-4: : : :   :   7  7  7  7* :  6   r  :* ҧ( VYW *  W.z{ } %d ).1>JP`ekw| 9  "^gu #  "^gu g  "^gu gu)uSB$ "^gg ^"