UnityFS5.x.x2022.3.58f1=WCf08549a5270b27259bf131843aa0e646 " "" 2022.3.58f1 fPkE7.!H S$6 `1@x@  v@Qj\$ 3 P 51`<` b.( A? &  @`  `@ @%1@  @ A5     `   sS) SLcX ~  `  S`  ` @  &@ ` `( ``  `! " "9 #@ ` $ D % &8 ' () ` * + D , -8  . / 0  1 2 3 4 D  5 `<68@@\7`|8` @9 s L:XF@b`;  < ``= `> `? @ &! @H  @B` @C ` @D @EF  @G @QH6 % I `J K   L ` M N O D P  Q8 . R @ T@ U ` V W X D Y 3V < Z8@7[@ 9 \ ; ] = ^  ?_ @ `  a  DT b ` o  d  e d f yg8 h@i D j MaterialPPtrm_ m_FileIDm_Path ValidKeywordsm_InvLightmapFlag"EnableInstancingVariant#DoubleSidedGIm_CustomRenderQueuestringTagMapdisKd PassesUnityPropertySheetCaved iekcTexEnv/ @ture2calexym_OffsGIAFloaColorsrgbam_BuildE}Stacks ReferencegroupNameitem 2 u[x[G#- 466e211671b0d88129718b122accb1e` cedb3748204debd13c35003e232ae92f@W0fall_Foam01 t v/` _ENABLE_FOG_ON_TRANSPARENT _SURFACE_TYPEA_DISEaDECALS 0SSR G(b 8<MotionVector @User j`TypeTransparentP`RayTraPrepass,BackfaceMOTIONVECTORP,DepthPostK fPQ_Baseyy5?<u 0 0 In  44lowMaskf 4DBoolean_D5719CE 1_87530378D _AddPrecomputedVelocityS_AlphaClipo:@utofsCgbDstBle& AMultiply>5Src0&?x To^AInspCValuH3Mod(_Conservative6V_Cull;@L`Forwar@Hp_Distor)T1Texl V0 SXVNorma@ 0 A0_ab0PreWeSpecular*!in{p0WFogOn?(ExcludeFromTUAndAv FlowAmmou1!?pMapSpeeA+@D1Til~3{0resnelPower3!?HideOutsideVision!?6Mai|BTex2XAA 03D3D3DC(C,C,aetalli )Strengthף@hOpaque>@_DReceivesSSC ( (laRefracPGodelz @8_RequireSplit_Smoothnessd;=\__SoftParticleFa$1?StencilRe/d6l20Vec SGBuff@hM!BX4PWrite!@ AA( d!pA H!,BSupportDecal0Sur?,ToggleSunTi8%1k$\$@EED(Q'(SortPriorY Ap45ingG DZ%PUseDisplacementTex7$ _UseFlat ow(PUseHed \2Use0Dot2UseThreshol+5Use.2,sUseVertUv$5h ITimet@ `H BZTesEqualFor"p$p_(  )  tD=.P\aTex_ST @$t((HP_Emis| $vq 8T!@ p $3$hH#D=dt `'Uv? 4hADiren@P {^\4QMinMa$`?