UnityFS5.x.x2022.3.23f1=WC ;0f72fc9aad9769cff83e39f572adc6f4 " " "P 2022.3.23f1 fPk7 H S$6 `1@x@  v@Qj\$ 3 P 51`<` b.( A? &  @`  `@ @%1@  @ A5     `   sS) SLcX ~  `  S`  ` @  &@ `< `( ``  `! " "9#@ ` $ D % &8 ' () ` * + D , -8  . / 0  1 2 3 4 D  5 `<68@@\7`|8` @9 s L:XF@b`;  < ``= `> `? @ &! @H @B` @C @ @D @EF  @G @QH6 % I `J K   L ` M N O D M ` Q8 . R @ T@ U ` V W X D Y 3V < Z8@7[@ 9 \ ; ] = ^  ?_ @ `  a  DT b ` o  d  e d f yg8 h@i D j MaterialPPtrm_ m_FileIDm_Path ValidKeywordsm_InvLightmapFlag"EnableInstancingVariant#DoubleSidedGIm_CustomRenderQueuestringTagMapdisKd PassesUnityPropertySheetCaved iekcTexEnv/ @ture2calexym_OffsGIAFloaColorsrgbam_BuildE}Stacks ReferencegroupNameitem p3 1b5127704edd962f42cf5f48bc90147660f85049177787ac509@pdffc6c230d4138cab38245cdaa51fb3a3886fe\ 4b4857968936fd2764461535988319c mat_Effect_Ray_1&iʌLd_ALPHATEST_OT _ENABLE_FOG_ON_TRANSPARENT _SURFACE_TYPE4|_DOUBLESIDEDZxp < MotionVector @UserX`TypeHTransparent(\BackfaceMOTIONVECTOR,DepthPrepass 0ostDdp_DistorlaDither:41 &GI t8VNorma-@\0?h_a0PreeSpecularb!in 0WFogOnP\ExcludeFromTUAndA4PAmmou1 ?_FresnelPower1@HideOutsideVision!?t\T SVSTild21`:sk3CTex2 `7(D3D3D3D(C(C (*sk dOpaquez@H " MShow@ _Smoothness8DSoftParticleFa Q/<0? _StencilRez <T ,> 6VecLSGBuff@ TM@!BPWrite41@ AA  d"`A4 !,Bx0Sur ? t$@ ED( '(SortPrior@Tp5ing 4DZ%dUseDisplacem qUseFlat1 owh$"ThresholX8Use5 2Use@C{ BZTesVEqualForU"$-Q@@1 @_=  ti)D??X|NaTex_ST T t$}, @Emis|$ PMapTileAnd$6, H 5ileNHT 4! $3$h#1p ף$ x4QMinMa`?