{ "GameDifficulty": 2, "SunDamageModifier": 1.0, "BloodDrainModifier": 1.0, "UnitStatModifiers_Global": { "MaxHealthModifier": 1, "PowerModifier": 1.4 }, "UnitStatModifiers_VBlood": { "MaxHealthModifier": 1.25, "PowerModifier": 1.7, "LevelIncrease": 3 }, "DropTableModifier_General": 1.25, "DurabilityDrainModifier": 0.5 }